Thanks. I can't test that anytime soon, but thanks.My window closes during the creation of Calamity structures, right after the world map goes black while only showing the underworld.
No, it crashes right afterwards when it is about to try and generate the planetoids. It is the planetoid generation that is crashing the worldgen previewer. Why? Because the generation of the planetoids involves extending the map upwards to make a outerspace biome. For obvious reasons, this immediately results in an array out of bounds exception in the worldgen previewer. It is not going to be easy for jopojelly to make the previewer compatible with the planetoids, in fact the only way I can see it being possible is with the addition of a boolean option in the menu that asks the user if calamitymod is installed or not.It crashes when I create a world with CalamityMod installed, during the creation of the brimstone crag (I Think).
No, the Calamity mod people should be able to figure it out if they wanted. I can't see their code, but I don't see why it isn't possible for them to fix it.No, it crashes right afterwards when it is about to try and generate the planetoids. It is the planetoid generation that is crashing the worldgen previewer. Why? Because the generation of the planetoids involves extending the map upwards to make a outerspace biome. For obvious reasons, this immediately results in an array out of bounds exception in the worldgen previewer. It is not going to be easy for jopojelly to make the previewer compatible with the planetoids, in fact the only way I can see it being possible is with the addition of a boolean option in the menu that asks the user if calamitymod is installed or not.
Well, that's because calamity intentionally screw it up there. You are not supposed to change the world size while generating the world after all, if they would have done properly it would be done before generating the world.I'm loving this mod but I am running into one issue that I can't seem to find a fix to. I have the Calamity mod installed (along with a few others) and when I generate a new world, it gets 3/4 done with the world, including most Calamity biomes, but upon attempting to load the last biome, it crashes my Terraria.
Hi I've ran into a problem with this mod enabled and even after disabling the mod and deleting it. it seems that the mod disables the use of both full-screen map and the small map in the corner could you please fix this it would be very much appreciatedShould work now.
You probably have to many mods on. Just try turning a few off and you should be good.Ya the problem is they expand the world near end which crashes all the time 100% of the time with this mod.
Sounds like the 0.11 Tremor bug to me.This mod fixed problems I used to have actually, but the problem here is that I get stuck on generating the dungeon, as most people with too many mods have. I'm wondering if this conflict has to do with the order things are generated. Would there be a way to force the dungeons to generate first? I love how you can remove things you don't like in the routine, but what about adding? Or moving the order? Thanks. That would be an awesome feature, though I dont know if its actually possible.