TheRealPikachuFan
Terrarian
I very much hope so.
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[doublepost=1516915379,1516915211][/doublepost]
And people complain why Xbox 1 didn't get it first. WE ARE LUCKY WE DIDN'T HAVE SIT THROUGH AND PLAY THROUGH THIS STUFF
- Fixed another instance of split-screen becoming distorted during Blood Moon Events.
- Fixed a crash that would occur when a user approached the dungeon on their main world.
- Fixed a bug where launching the game and activating build mode would delete highlighted items.
- Fixed a bug where hotbar items would be deleted when activating build mode in split-screen.
- Fixed a bug where using the last item of a stack in build mode, would consume a unit of a stack highlighted on the hotbar.
- Fixed a bug where players that are not the host would get kicked out of a multiplayer game after prolonged gameplay sessions.
- Fixed a rogue camera bug in split-screen that caused the primary player’s camera to go straight to outer space.
- Fixed a bug where legacy worlds would not be carried over if player’s had Tombstones, signs, or chests with names that included special characters.
- Fixed a user interface bug where the first bubble of the air meter never diminished.
- Fixed a user interface bug where the Default player’s name chat icon would remain on-screen during gameplay.
- Fixed a bug where world changes would not save when auto save was triggered.
- Fixed other instances of players spawning with the Stoned debuff.
- Fixed a crash that could occur when 6 or more players were in a multiplayer session.
- Fixed a critical path bug that was preventing worlds from being blessed with any new metal.
- Fixed a crash that could occur when the game was left on for an extended period of time.
- Fixed a crash that sometimes occurred during world conversion.
- Fixed occasional freezes some players experience when dying during a boss fight.
- Fixed crash bugs related to segmented enemies and other mobs (including Stardust Dragon).
- Fixed an issue where split screen players would sometimes see their screens display incorrectly during in-game events.
- Fixed other miscellaneous stability issues.