Secret World Seed Xmas secret seed

LisanPaez05

Terrarian
New Secret Seed: Txeemas/Txmas

Effects in world generation:
Replace all "surface biome" with tundra biome

Replace all Underground and cavern biome with Tundra Underground and Tundra Cavern

Normal Chest are replaced with Ice Chest

Ice Chest and Ice Boxes have the chance of contain Xmas items as extra drops or generations
(Just 1 extra item)

Ice Chest in Surface contains Normal Chest Items + a 20% chance to contain an Underground/Cavern Ice Chest Item
(Ice Sword for example) (Just 1 extra item)

Frost Legion can spawn naturally with a 1/20 chance at the beginning of each day

Xmas is always activated, never dis actives, so:

1) Enemies always have a Xmas sprite

2) Enemies have chance to drop presents

Xmas secret seed are only available during Xmas event period in vanilla Terraria (To create the world, once created you can enter whenever you want)

Santa NPC replace Guide NPC as "Starter NPC"

Blizzard has more chances to occur in HM

Deerclops's chances to spawn naturally are decreased, but it can spawn at any moment while a Blizzard occur at any point of progression (and you are in Tundra Surface, of course)
(Similar to Queen Bee in Not the Bees)

Things like difficulty, enemies stats and those are not changed
 
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Support! Maybe the seed can be 12 25 0bc
 
I just don't think it would change enough to actually be interesting to play.
 
would it behave like it's christmas all year round? this could be interesting as you could make one for each seasonal event so players can farm items without changing their computer's date
 
I just don't think it would change enough to actually be interesting to play.
It would be convenient as hell, though.

Also, in FtW, have Frost Moon enemies just spawn naturally. For the fun of it. =)
 
It would be convenient as hell, though.

Also, in FtW, have Frost Moon enemies just spawn naturally. For the fun of it. =)
I don't remember see any Frost Moon's enemy naturally generated in my Master FTW world
 
I don't remember see any Frost Moon's enemy naturally generated in my Master FTW world
That’s what I’m suggesting. When you mix this and FtW, have Frost Moon enemies spawn naturally.
 
That’s what I’m suggesting. When you mix this and FtW, have Frost Moon enemies spawn naturally.
This could be too break progression
 
They could just not drop their weapons; that’s how pre-HM mimics were added.
Frost Moon enemies are Post Plantera, if they spawn in HM naturally, would be too difficult until you get proper items, so no

And I don't want to touch stats
 
Frost Moon enemies are Post Plantera, if they spawn in HM naturally, would be too difficult until you get proper items, so no

And I don't want to touch stats
the point of FTW is to make it painful
 
the point of FTW is to make it painful
The point of FTW is to provide a challenge for players who find master mode too easy. It's a well thought out and fun seed, not just a joke "make everything impossibly difficult" seed. Randomly spawning frost moon enemies is just absurd.
 
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