You know whats ridiculous? Some of the attributes: 20k silver for an 1 hp recovery increase when using blood sucking. ONE. SINGLE. HP. PER. ATTRIBUTE. LEVEL. At this price! Nuts.
Teamlevel at least is culiminative and for all your characters and all your characters add to your team level. So with time, you can have serious bonuses from that with no further investment. (raising multiple characters aside)
Want something more ridiculous? 64k for an attribute that adds a chance of 1% of invoking a faster or bigger zombie
And if I remember well, you need to wait 30 minutes (if does not use token) to be able to spend coins on that attribute again.
And even though the team level is cumulative, I just reached team level two, by having a level 59 char, plus my around level 8x char, which means that you must have one true adventure in order to acquire a team level up, turning 1% more exp meaningless, unless you try making a new character to say "(Yay!! I'm gaining 1 of extra exp!!!".
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