I have now played Terraria for 10 years.
While I don't have it down to the specific day, the first time I ever played the game was in December of 2013, back when I only had the Mobile version. I still haven't gotten tired of this game, even after playing it for this long!
I would just expand the entire stretch of game from Plantera to Moon Lord. Add more stuff to do in between, I feel like whenever I play with people, that segment of Terraria just goes by super quickly.
Exactly, it can happen. If someone suggested that dynamite got removed because someone might accidentally blow up their house, everyone would probably agree that's a terrible idea.
I do find it quite silly how you don't get Strange Plants until Hardmode, I feel like there's no real reason why you can't be allowed to get some of them earlier in the game. If the money they sell for is too much, they could just have their selling price reduced.
In my general opinion, I personally think that in most cases, "what if someone accidentally does this" is a poor reason not to implement an idea. The game already has plenty of potentially destructive items in it, and they have their utility when used responsibly. I think that players should be...
I'm still kind of confused on how this works, because it seems to be random which direction the evil goes in when Hardmode starts. As in, if I start Hardmode, and don't like the direction it goes in, and I quit the world without saving and try again, sometimes the evil goes in the different...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.