I am sorry to badger you, but I was wondering if at all possible in the next little hotfix ( I know we just got one) if you could make it where if you turn off the visibility of the Moon charm and it's predecessors that you would not become a werewolf at night, and a merfolk when you go in the water.
Sorry to be so needy, and thanks for reading this.
Is there anything stopping players from using Celestial Sigil to summon Moon Lord again while you fight him after Lunar Events/before he spawns after lunar events?
Also sorry to ask, but can the Styles(when you create a character you can chose a style which gives your character a different outfit) be changeable with the dresser(you can already use the dresser to change your default outfit color) ? There is currently no way to change this. Same applies to eye and skin color, but those can wait as they aren't that important.
Hey Cenx, I just wanted to thank the complete Terraria team for the 1.3 update, it's great and I know many people who are enjoying it, tell the team they did a great job on it. While there are still some small bugs or balance things that need to be done, I'm sure that those won't take too long, and the update is great already. Thanks
There should be an ocean overhaul. I have created an absurdly long list of what you could do to extend the biome that people only go to for Duke Fishron or Angler quests, so be prepared.
1. Deep Ocean / Trench - goes down halfway through caverns layer, surrounded by Deepstone - extremely powerful blocks that cannot be broken without a drop from Fishron or something.
I think you guys overdid it with the Strange Plant buff. Ever since the update I've been finding more Strange Plants than I've found Blueberry bushes. >_> So much for the Dye Trader stressing how rare they're supposed to be.
Would it ever be possible to see a world toggle feature to be able to select which biome (Corruption or Crimson) we can have at world creation in the future?
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