DerpoTheMagnificent
Queen Bee
Alright, I know what you're probably thinking. "The Destroyer doesn't need to be nerfed in expert, it's supposed to be hard, you just have to git gud!" But here's the thing, first off, I want to say that I don't want the entire Destroyer to be nerfed, just his head.
I've attempted to look up on the wiki just how much damage he does, but it hasn't been updated with that info yet. As far as I can figure out, his head does at least 200 damage.
I have tried to kill the Destroyer 3 times so far. All three times, I've had 73 defense, 81 with the iron skin. I also have the worm scarf, which supposedly negates 17% of all damage. Despite this, every fight has ended the same way. I summon him, and fight for about 3 minutes constantly keeping my health around the 2/3 mark. I get the Destroyer down to about 1/5 of his full hp, and then I stay still for just a little bit too long, he hits me with his head, and the fight and all those 3-4 minutes of work are instantly ended. (he deals 178 damage to me for those of you who are wondering).
The way I see it, even the best of the best is gonna screw up every once in a while, and I don't think that you should be punished so harshly for one misstep. I propose that the damage of the head be nerfed to around 100-130 damage. Make it to where you still feel the need to dodge the head, but not have the head insta-kill you.
End of rant.
I've attempted to look up on the wiki just how much damage he does, but it hasn't been updated with that info yet. As far as I can figure out, his head does at least 200 damage.
I have tried to kill the Destroyer 3 times so far. All three times, I've had 73 defense, 81 with the iron skin. I also have the worm scarf, which supposedly negates 17% of all damage. Despite this, every fight has ended the same way. I summon him, and fight for about 3 minutes constantly keeping my health around the 2/3 mark. I get the Destroyer down to about 1/5 of his full hp, and then I stay still for just a little bit too long, he hits me with his head, and the fight and all those 3-4 minutes of work are instantly ended. (he deals 178 damage to me for those of you who are wondering).
The way I see it, even the best of the best is gonna screw up every once in a while, and I don't think that you should be punished so harshly for one misstep. I propose that the damage of the head be nerfed to around 100-130 damage. Make it to where you still feel the need to dodge the head, but not have the head insta-kill you.
End of rant.