Items Mah ammo suggestions!

Braquen

Dungeon Spirit
This is just a thread where I will put any ammo ideas I have. Here's what I have so far:
Barbed arrow
Instead of breaking or dropping on impact, it sticks to the ground and continues to damage enemies
Crafted w/ hook (1) and arrow (100) by hand. Produces 100.
On the ground
7 damage
25% chance to cause bleeding to players for 10 sec.
Direct hit
10 damage
Causes debuff: penetrated (Chance explained in notes)
Crystal arrows
Crafted from Crystal shard (1) arrow (10) at work bench. Produces 10.
Damage:12
Causes debuff: crystallization
Shotgun shells
A spread of 5 musket balls
Crafted w/ empty bullet (1) musket ball (5) @ work bench.
7 damage
When used with shotgun, shoots 25(!) Musket balls
Drill bullets
Not my idea, but I really like it
http://forums.terraria.org/index.php?threads/drill-bullets.34783/#post-763367
1. Penetrated infliction chance
100% chance minus 3% for every defence point. This effect is multiplicative.
2. crystallization
"Crystals are growing on you."
3 damage per sec. 50% movement speed. Entity takes on a pink hue, and gives of twinkling sparkles.
Do you like it?
 
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Barbed Arrows should probably inflict Penetrated instead, Bleeding doesn't subtract your health at all and Penetrated occurs when the exact same thing occurs with Javelins.
 
Barbed Arrows should probably inflict Penetrated instead, Bleeding doesn't subtract your health at all and Penetrated occurs when the exact same thing occurs with Javelins.
When did I say bleeding affected your health? I will use penetrated though.
 
Problem is that using Bleeding compared to Penetrated makes it useless against enemies, since they don't regenerate health as it is.
 
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