Braquen
Dungeon Spirit
This is just a thread where I will put any ammo ideas I have. Here's what I have so far:
Do you like it?
Barbed arrow
Instead of breaking or dropping on impact, it sticks to the ground and continues to damage enemies
Crafted w/ hook (1) and arrow (100) by hand. Produces 100.
On the ground
7 damage
25% chance to cause bleeding to players for 10 sec.
Direct hit
10 damage
Causes debuff: penetrated (Chance explained in notes)
Crystal arrows
Crafted from Crystal shard (1) arrow (10) at work bench. Produces 10.
Damage:12
Causes debuff: crystallization
Instead of breaking or dropping on impact, it sticks to the ground and continues to damage enemies
Crafted w/ hook (1) and arrow (100) by hand. Produces 100.
On the ground
7 damage
25% chance to cause bleeding to players for 10 sec.
Direct hit
10 damage
Causes debuff: penetrated (Chance explained in notes)
Crystal arrows
Crafted from Crystal shard (1) arrow (10) at work bench. Produces 10.
Damage:12
Causes debuff: crystallization
Shotgun shells
A spread of 5 musket balls
Crafted w/ empty bullet (1) musket ball (5) @ work bench.
7 damage
When used with shotgun, shoots 25(!) Musket balls
Drill bullets
Not my idea, but I really like it
http://forums.terraria.org/index.php?threads/drill-bullets.34783/#post-763367
A spread of 5 musket balls
Crafted w/ empty bullet (1) musket ball (5) @ work bench.
7 damage
When used with shotgun, shoots 25(!) Musket balls
Drill bullets
Not my idea, but I really like it
http://forums.terraria.org/index.php?threads/drill-bullets.34783/#post-763367
1. Penetrated infliction chance
100% chance minus 3% for every defence point. This effect is multiplicative.
2. crystallization
"Crystals are growing on you."
3 damage per sec. 50% movement speed. Entity takes on a pink hue, and gives of twinkling sparkles.
100% chance minus 3% for every defence point. This effect is multiplicative.
2. crystallization
"Crystals are growing on you."
3 damage per sec. 50% movement speed. Entity takes on a pink hue, and gives of twinkling sparkles.
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