Along comes
Minecraft 1.12, the "World of Colour" update. Now, world of colour would imply lots of colourful things, right? Mineable rainbows, colourful wood, pots of gold at the end of the rainbow, trees that look like Terraria's Hallow and unicorns? Well, you're going to be disappointed if you expected any of those.
There are two new blocks: concrete and glazed terracotta. Beds can be dyed. These come in the 16 Minecraft colours. The glazed terracotta is the more interesting because it can form patterns. I can see resource pack creators doing some amazing things with this! This is good for people who don't like or don't want to play with mods.
There's a new neutral Parrot mob, that can be tamed. As far as I can tell, it has no benefit like taming wolves/ocelots do. There's a new hostile mob, the Illusioner.
The UI updates appear to be the bigger part of this update. Achievements were replaced with Advancements. They are similar, but Advancements seem to be more granular. A recipe book was added, which was sorely needed. The crafting system of Minecraft was often unintuitive. Both look like they can be customised via resource packs as well.
Then we come across this new splash:
"The true meaning of covfefe"
I'm calling it. The splashes are just embarrassing now.
I need to update the game to get the new content - I haven't done anything new since 1.8. Likewise Terraria 1.3.6 (when released) and Starbound 1.3. So many games about playing with blocks, such little time.