MrTheEpicNinja
Terrarian
So right now, there isn't any fast way of farming stars without spending ages setting up afk star hoiking farms etc.
This would change that, without making the star cannon too overpowered.
So I have come up with a new random event that has a 1/30 chance of happening any night. (You have to break a shadow orb first, to prevent it happening on your first/second night and being really OP).
During this event, there would be a gigantic increase in fallen stars. Instead of maybe 10-20 per night. During a starstorm 100-200 stars will fall. Roughly 1 every 3 seconds.
A message will come up saying: stars are pouring from the heavens.
Also, if this is in hardmode, the arms dealer will sell jesters arrows instead of unholy ones.
I also suggest jester bullets. 30x empty bullet + 1xFallen Star = jester bullet. Which will pierce up to 5 times before dissapearing.
To stop boss cheesing. You will be unable to spawn any bosses or events during a starstorm.
To make the event a little more challenging (as requested) rather than 'free falling stars everywhere.' I have added some moderate-difficult enemies that you will need to combat to reach stars.
40 HP
15 Damage
8 Damage
40% KB resist
Summons up to 3 homing stars from the top of the screen to attack you before teleporting. (like a starfury)
Caster AI
Drops: Shard of the heavens (pre-hardmode blizzard staff equivalent.) (4%)
105 HP
29 Damage
6 Defense
KB Resist - 10%
Demon Eye AI
Drops: Lens (50%)
40 HP
15 Damage
8 Damage
40% KB resist
Summons up to 3 homing stars from the top of the screen to attack you before teleporting. (like a starfury)
Caster AI
Drops: Shard of the heavens (pre-hardmode blizzard staff equivalent.) (4%)
105 HP
29 Damage
6 Defense
KB Resist - 10%
Demon Eye AI
Drops: Lens (50%)
90 HP
22 Damage
10 Defense
KB Resist 20%
Fighter AI
Drops: Shackle (2%)
Zombie Arm (0.4%)
Glowing Zombie banner (0.5%)
Glowing Goo Canister (0.6%)
22 Damage
10 Defense
KB Resist 20%
Fighter AI
Drops: Shackle (2%)
Zombie Arm (0.4%)
Glowing Zombie banner (0.5%)
Glowing Goo Canister (0.6%)
60HP
28 Damage
8 Defense
KB resist 0%
Shoots Glowing slime balls at the player
Spiked Slime AI
Drops: Gel 3-4 (100%)
Slime Staff (0.1%)
Glowing Slime Banner (0.5%)
Glowing goo cannister (0.8%)
28 Damage
8 Defense
KB resist 0%
Shoots Glowing slime balls at the player
Spiked Slime AI
Drops: Gel 3-4 (100%)
Slime Staff (0.1%)
Glowing Slime Banner (0.5%)
Glowing goo cannister (0.8%)
(pre-hardmode blizzard staff - fires 1-2 star per use, instead of 4 icicles)
tool-tip: you have brought the starstorm with you
Damage = 14
KB = 3
Mana = 7
Velocity = 10
Usetime = 13
Drop rate: Star Summoner - (4%)
(summons little starbelts to rain stars on your enemies.)
chases down enemies, hovers 10 blocks above them and drops stars on them.
works like a minion (e.g raven staff) NOT like a nimbus rod
-Innaccurate on fast moving enemies.
MINION =
Damage = 23
KB = 1
Mana = 10
Velocity = 8
Usetime = 30
Drop rate: Starbelt - (15%)
Accessory
Material
Tooltip: Provides light when worn, but is extinguished underwater.
Can be combined with: Jellyfish necklace
Goo necklace
Accessory
Material
Tooltip: Provides light underwater & on land.
Can be combined w/ StarViel
Glowing Necklace
Accessory
Tooltip: Provides light when equipped. After being struck by an enemy, stars will fall and you will have increased immunity.
Starfury
If this is too OP we might need to lower the star cannon's stats a bit.
If you guys have any suggestions for mobs/weapons/accessories to go with this, let me know.
Last edited: