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Wondering if Anima mages could theoretically repair soul damage if Anima is literally life force energy as an element...
 
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At least for my lore it wouldn't be able to do so consistently. Maybe it could do a little bit, but it would not be very effective.
 
Makes sense. Soul healing in general is sorta limited right now beyond it healing over time.
Furthermore, Anima is just life force; as in, better for stimulating the healing of normal wounds. It’s not just gonna regenerate souls like that, not actually being soul stuff.

Cacion’s Essence system, after all, is based on purifying and obtaining “pure” energies as opposed to mixing them up in scientific ratios as in Arth’s magic system.
 
Alright, I think I'll go for attempt 3 of my ongoing quest to figure out a worldgen plan for that Pixelmon run.

My brain just went "wait what version was the only actual lantern added in-" which I know is its way of going "learn modding to add a nicer lantern" or something.
 
Antilion
Bee
Crimslime
Demon
Eater of souls
Flying snake
Gastropod
Hornet
Ice Slime
Jungle slime
Kobold
Lamia
Mimic
Necromancer
Ogre
Penguin
Queen bee
Reaper
Swamp thing
Toxic sludge
Unicorn
Vampire
Wraith
(There is no enemy with X)
Yellow slime
Zombie
 
My notes taken out of context
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I'm abt to hit 100 hrs on one terraria character
I don't have a problem
You have a problem
buddy
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(From a still unfinished multiplayer run)
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(Main builder char)
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(Mage and summoner runs)
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(Master Mode Multiplayer Character)
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(Solo Master Mode still in post-skele)
 
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