Erikfassett
Duke Fishron
If you've played Terraria, which you probably have, you may have encountered some traps while traveling underground, and these traps tend to be simple, either having something fall on you or shooting at you. Sometimes something explodes, or bees execute a sneak attack on you, but otherwise, not much variation.
Well let's fix that!
Please remember that these are suggestions and in no way have to be added to the game. These are my ideas, nothing has been taken from anyone else, and any similarity to other articles is just a fun little coincidence, or someone stole my idea, though probably the former.
Before we get to some new traps, let's improve the old. Most placed traps can be hammered into different orientations, and the geyser trap can be placed on the ceiling, so why don't they spawn in these different orientations?
This above image shows some of the ways the traps could be placed in different orientations, with traps facing straight up directly under the plate!
Now, onto the new, cooler traps!
If you have a name or a sprite that is better than the one I suggested, go right ahead and reply with it below!
The Grenade Trap
This little bugger works like the spiky ball trap, but instead launches small, explosive grenades out of the wall. The grenade deals 40 damage and explodes after 3 seconds, or after colliding with the player. The grenade also collides with enemies. This trap is 3 to 4 times rarer than the dart trap.
The Aqua Trap
A specialty in the dungeon, looking like the Aqua Scepter, this trap, when activated, spits a stream of water toward the nearest player. This stream deals 20 damage. If it so happens to be placed by the player, it will instead aim toward enemies (The stream will still damage players though). If no enemies are near the trap, it will instead shoot toward the direction it is pointing, up if on the ground, down if it is on the underside of a block, or sideways if it is placed on the side of a block. This trap is twice as rare as the dart trap in the dungeon.
P.S mining one of these will not give you the aqua scepter. It will instead give you the trap version to use.
The Lava Trap
You probably find the boulder trap really annoying, but what if the boulder is replaced by lava? How much more annoying would that be? Each boulder trap in the lava layer would have a 10% chance of being a lava trap instead of a normal boulder trap.
The Sprout Trap
This fun little guy, when activated, shoots out two projectiles spreading outward 45 degrees from the trap. These projectiles will arc and hit the ground about 10 blocks away in both directions on level ground. The projectiles resemble jungle grass seeds inflict poison for a short time, and deal 24 damage. These are slightly rarer than dart traps and only spawn in the jungle. These can also be oriented any direction.
The Burning Stone
This glowing stone will burn you if stepped on just like Hellstone or Meteorite! But instead of being useful, it is useless! Spawns in small pockets next to lava above the underworld.
The Chest Trap
Normally, when you find a golden chest underground, you expect amazing loot, this time, you will instead spawn a skeleton! Every gold chest would have a 2% chance of being trapped instead of holding loot.
The Frozen Dart Trap
This dart trap works almost exactly like the normal dart trap, except instead of inflicting poison, it inflicts the chilled debuff! But, it also has a 7.5% chance of freezing you in place for a second or two! All dart traps in the ice biome are frozen dart traps
The Weak Ice Crystal
★
Just like the annoying falling bee hives in the Jungle, this Ice Crystal will fall when it is hit by a weapon or the block it is attached to is moved. Unlike the bee hives, it doesn't release bees, but instead just releases a few, damaging fragments, giving the landing an area of effect. These fragments deal 5 damage, and the crystal itself deals 30 damage. Ice crystals in the snow biome have a 1/40 chance of being weak!
The Obsidian/Hellstone Fragmenter
★
★
In the underworld, you will find obsidian houses, but those are boring. So now you have a chance of finding one of these in a obsidian house! All this does is just launches a cute little obsidian fragment that acts like a spiky ball, but instead damages the player, dealing 24 damage. There is also a hellstone variant that spawns in the hellstone houses. This burning fragment deals 32 damage and has a 10% chance of setting the player on fire for a few seconds! The obsidian variation has a 4% chance of spawning in a room while the hellstone variation has a 8% chance of spawning in a room.
I may update this with more traps and other changes.
Well let's fix that!
New traps!
Frozen Dart Trap
Weak Ice Crystal
Obsidian and Hellstone Fragmenter
Frozen Dart Trap
Weak Ice Crystal
Obsidian and Hellstone Fragmenter
Please remember that these are suggestions and in no way have to be added to the game. These are my ideas, nothing has been taken from anyone else, and any similarity to other articles is just a fun little coincidence, or someone stole my idea, though probably the former.
Before we get to some new traps, let's improve the old. Most placed traps can be hammered into different orientations, and the geyser trap can be placed on the ceiling, so why don't they spawn in these different orientations?
This above image shows some of the ways the traps could be placed in different orientations, with traps facing straight up directly under the plate!
Now, onto the new, cooler traps!
If you have a name or a sprite that is better than the one I suggested, go right ahead and reply with it below!
Thanks to those who created or improved sprites for my suggestion!
Sprites with a ★ were made by @652Graystripe!
Sprites with a ★ were made by @652Graystripe!
The Grenade Trap
This little bugger works like the spiky ball trap, but instead launches small, explosive grenades out of the wall. The grenade deals 40 damage and explodes after 3 seconds, or after colliding with the player. The grenade also collides with enemies. This trap is 3 to 4 times rarer than the dart trap.
The Aqua Trap
A specialty in the dungeon, looking like the Aqua Scepter, this trap, when activated, spits a stream of water toward the nearest player. This stream deals 20 damage. If it so happens to be placed by the player, it will instead aim toward enemies (The stream will still damage players though). If no enemies are near the trap, it will instead shoot toward the direction it is pointing, up if on the ground, down if it is on the underside of a block, or sideways if it is placed on the side of a block. This trap is twice as rare as the dart trap in the dungeon.
P.S mining one of these will not give you the aqua scepter. It will instead give you the trap version to use.
The Lava Trap
You probably find the boulder trap really annoying, but what if the boulder is replaced by lava? How much more annoying would that be? Each boulder trap in the lava layer would have a 10% chance of being a lava trap instead of a normal boulder trap.
The Sprout Trap
This fun little guy, when activated, shoots out two projectiles spreading outward 45 degrees from the trap. These projectiles will arc and hit the ground about 10 blocks away in both directions on level ground. The projectiles resemble jungle grass seeds inflict poison for a short time, and deal 24 damage. These are slightly rarer than dart traps and only spawn in the jungle. These can also be oriented any direction.
The Burning Stone
This glowing stone will burn you if stepped on just like Hellstone or Meteorite! But instead of being useful, it is useless! Spawns in small pockets next to lava above the underworld.
The Chest Trap
Normally, when you find a golden chest underground, you expect amazing loot, this time, you will instead spawn a skeleton! Every gold chest would have a 2% chance of being trapped instead of holding loot.
The Frozen Dart Trap
This dart trap works almost exactly like the normal dart trap, except instead of inflicting poison, it inflicts the chilled debuff! But, it also has a 7.5% chance of freezing you in place for a second or two! All dart traps in the ice biome are frozen dart traps
The Weak Ice Crystal
Just like the annoying falling bee hives in the Jungle, this Ice Crystal will fall when it is hit by a weapon or the block it is attached to is moved. Unlike the bee hives, it doesn't release bees, but instead just releases a few, damaging fragments, giving the landing an area of effect. These fragments deal 5 damage, and the crystal itself deals 30 damage. Ice crystals in the snow biome have a 1/40 chance of being weak!
The Obsidian/Hellstone Fragmenter
In the underworld, you will find obsidian houses, but those are boring. So now you have a chance of finding one of these in a obsidian house! All this does is just launches a cute little obsidian fragment that acts like a spiky ball, but instead damages the player, dealing 24 damage. There is also a hellstone variant that spawns in the hellstone houses. This burning fragment deals 32 damage and has a 10% chance of setting the player on fire for a few seconds! The obsidian variation has a 4% chance of spawning in a room while the hellstone variation has a 8% chance of spawning in a room.
I may update this with more traps and other changes.
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