VVV101
Duke Fishron
I know... But I just have no solution for this... Maybe this can be fixed by changing width and height of sprite in code.I won't say anything. I'll just leave this image.
I know... But I just have no solution for this... Maybe this can be fixed by changing width and height of sprite in code.I won't say anything. I'll just leave this image.
It is required to have Bottled Water in inventory to spawn Alchemist & Brewer. They won't respawn by themself. And Young Brewer respawns if both Alchemist & Brewer are in the hardmode world.After all the NPC kill by destroyer.They can't spawn again.What happen?
OMG! I am silly. I just kill 12 time wall of fleshIt is required to have Bottled Water in inventory to spawn Alchemist & Brewer. They won't respawn by themself. And Young Brewer respawns if both Alchemist & Brewer are in the hardmode world.
Not bad idea, I think. But what about appearence of this? I think it could be avaible after beating 10 fishing quest (same condition as for Crate/Sonar/Fishing Potions and also Hardmode).May I throw an suggestion?
Fishing Combination
-Allows for easier fishing-
Crate/Sonar/Fishing/Regenation/Thorns/Iron Skin/Calm/Inferno
10 minute duration
I guess, that is because of incompatible mod or some bug.I'm getting 5 alchemists showing up in my house. Only one shows up in the npc housing menu.
Will add. Somehow forgot about it.Is it possible if you could have one of the NPC's sell Gills potions? (Pre-Hardmode)
Will add. Somehow forgot about it.
Not quite sure if I can do integration (or modifying mechanic) with Tremor flasks. Also, I just don't know how to do this.Got another suggestion
While the "--- the -The Alchemist-" thing sounds kinda silly, mind renaming it to "--- the Teacher Alchemist"?
Also, give him some new lines regarding Tremor's Alchemist as well, noting how he learned from said Alchemist, or how he's not skilled enough to make hazardous chemicals.
Small things aside, could you make a major accessory (and upgrade) for when using alongside Tremor?
"Flask Bolo"
3 Leather + 3 Chains + 3 Gel Blocks
You can now throw 3 spinning flasks in a ring at enemies.
"Whatever works, I guess"
"Flask Spiral"
Flask Bolo + 6 Pink Gel Blocks
You can now throw 6 spinning flasks in a ring at enemies.
"You cannot put anything, into anything, and make it real!"
Hm, I already thinked about this... Sure, why not. 50 silver per 1 for Dust, 75 silver per 1 for Crystal Shards? Of course at Alchemist's Shop in Hardmode.I dont know if this is already asked but, why dont make the alchemist npc sell crystals and pixie dust? in order to make greater healing potions.
thats your choice I only asked the dust and crystals because theyre potion ingredients, I would ask about pillar fragments but thats too much in my opinion but on a separated note do you think you can make an npc that sells the gems, called jewer because I use crystilium and some weapons required all gems and when I mean all gems that also includes the forgotten "Amber".Hm, I already thinked about this... Sure, why not. 50 silver per 1 for Dust, 75 silver per 1 for Crystal Shards? Of course at Alchemist's Shop in Hardmode.
Edit: What about Ichor/Cursed Flames?