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Well, at least for the moment, the new companion npcs system is working quite well, I just need to do some changes in the codes to adapt some actions to support them, aswell as make them spawn, once you complete a recruitment, instead of the old npcs.
Nakano15
Nakano15
Also, I had the idea of allowing you to right click to speak with the companions following you, the problem is that you can accidentally end up right clicking them and opening dialogue. I'll need to find ideas on how I could make that less annoying, or completelly remove It.
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