Terraria Community Forums

Official Terraria Community Forums

Greetings Terrarians!

It has been a little over one month since our latest statement on the status of the 1.3 console update. Much of what was echoed in that previous statement remains the same, however we want to provide a more transparent look into what exactly is being worked on so you have a better understanding of why things were extended past their original estimate.

The Final Push

The team at Pipeworks has made a lot of really great strides since our last formal update. A ton of optimization work has been put into the game, certification bugs have been squashed, and split-screen is shaping up nicely.

At this point we’re in the process of working on some particularly noteworthy bugs; one in particular that is affecting network multiplayer stability. Most of the issues we’re working on currently are what we consider must fixes before we can submit the update for certification. At this time there’s a little over 30 bugs we’re working through before we plan on submitting for certification. This could change, however everyone feels pretty optimistic.

So what other issues are we tackling?
  • Remaining pieces of optimization
  • Localization bugs
  • A few stability/functionality bugs
  • General feedback from Re-Logic & 505 Games

It’s incredibly important to us that out of the gate the community has a great experience. This isn’t just a simple port, but a complete re-write for the future of Terraria. The team at Pipeworks feels a responsibility for carrying that torch well into the future.

We’re nearly finished.

P.S: We're having discussions currently about a possible release date. We aren't avoiding the question; however we want to ensure we're giving out accurate information.

The Terraria Team at Pipeworks

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Hello everybody, and welcome to Creation Compendium #54!
The results of the logo competition are in! We've chosen our favourite three out of the entries and will rotate through them (probably fairly randomly!) as time goes on.
But before I get to that, please remember to send all entries for CC #55 to @QuackersDelta! Make sure also to ensure you're up to date with the latest CC rules (they're not very long).
Creation Compendium Rules, Regulations and FAQ:

1) All entries must be submitted to the hosting member's profile NOT via PM (See the previous CC to determine who is next on the rotation).

2) All entries must be Terraria related in some way or another, whether that is ingame, art, music literature or any other form of creativity.

3) Each user may only submit one entry per month. Group entries are allowed, but all members who worked on the project must be credited and proof of consent from each member must be given. Group entries do count as a user's single entry.

4) Plagiarism is strictly not tolerated. Any evidence of such matters should be sent to a member of staff privately as soon as possible. The CC operates on a 'two strikes and you're out' system; after two offenses a user will be permanently banned from entering into all future Creation Compendiums.

5) The CC is a showcase, not a contest. All entries submitted (that are within the rules) will make it into the post.

6) Content such as memes, image macros, and other such content that does not contribute to the Compendium's message of expressing your creativity will be rejected. These "low-effort entries" will be taken out at the CC team's discretion.

If you have any more questions, feel free to ask @darthmorf, @QuackersDelta or any other member of staff.

~ Click here...
Hello Terrarians!

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We are happy to present another way to experience Terraria in your home! Peel and stick Terraria wall decals are now available. The decals are repositionable and removable, with no sticky residue left behind, making them great for a Terraria-themed room, office, or party! :)

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They work on any smooth, interior surface and have different sets make it easy to customize your space. Multiple biomes, bosses, etc are available now from My Wonderful Walls. You can check them out here: mywonderfulwalls.com/terraria.
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The TCF Relation of Three Contest
Hello Terrarians!

The Developers of Re-Logic along with the Forum Staff of TCF are proud to present to you a new contest to celebrate the upcoming 1.3 update for Console versions, along with the 3rd year of TCF!

There are several events going on with Terraria and Re-Logic as a whole. There is 1.3.6 being developed for PC with Terraria continuing to evolve, Pipeworks Studio very hard at work on getting the 1.3 update out into the hands of Console and also Mobile players. And through this, the goal of making Terraria a more unified experience for all players regardless of the platform that players play on. This is One Terraria! The work that Pipeworks puts into resetting the codebase and getting the update out for the latest generation Consoles, will allow for far faster updates in the future.


To celebrate these recent developments, we feel another Contest is in order for this year for all Terrarians to express their creativity. Terrarians from any platform of the game are welcome to participate. We've taken into account how both the Contest & Shindig of previous years has been done and have tried to incorporate elements of both into the contest of this year.

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The Theme

We felt that having something basic to represent Terraria, TCF, and the several versions of Terraria would be best. And as a result, the theme of this year is "3". Relating 3 aspects in the game to each other. It is the 3rd year of TCF this year, there are 3 General categories for the platforms Terraria can be played on (PC/Console/Mobile), the big 3 gaming consoles of this gaming generation (Xbox...
Greetings, Terrarians!

Understandably, we’ve been getting a lot of questions regarding the upcoming console release of 1.3 and wanted to provide an update.

Currently we are working through the final issues/bug list from Re-Logic and Pipeworks QA – as well as any final bits that we need to resolve for Sony and Microsoft certification submission. Parallel to that, we are putting the final touches on optimization and performance for split-screen multiplayer. It has been a challenge getting the authentic PC experience to feel just right in this important format, but we are nearly done there.

Keep in mind that for a game of this scale we need to ensure that the game is properly screened by QA prior to us submitting the update for certification, we don’t want to rush and sacrifice quality for the sake of getting it out sooner. We are hoping to be able to submit for certification in the next few weeks, though there is a good chance this will take a bit longer. That said, we can definitely see the light at the end of the tunnel! Hopefully this should give you a better idea of where the team is currently at. We hope to have additional information with a more solidified date soon – we just need to see how things progress on the final list before we can do so. Of course, if you have any questions feel free to let us know.

Thanks,
The Terraria Team at Pipeworks

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One Terraria

"One Terraria" - For too long, we have felt that the Terraria community was too "fragmented", driven by some pretty large content differences between the various versions. One of the key goals of the Console & Mobile rewrite is to bridge that gap and bring everyone together into a more unified experience. What does that mean, exactly?
  • Bringing the other versions more in-line with the expectations of the core PC version in regards to gameplay and visuals - only deviating where appropriate or needed.
  • Narrowing - or even potentially eliminating - the "update gap" between PC updates and when these are rolled out to Console (and Mobile).
  • Once that is in place, even exploring more "out there" ideas like crossplay or content sharing that such parity could potentially allow (no promises here - just sharing the thinking! ;) )

So, what does this mean in practical terms? That we have done all that we can to make what you will receive as close as possible to the PC Terraria 1.3 experience. It also means that the teams have a pretty aggressive update plan moving forward with the goal of fully catching Console (and eventually, Mobile) up to PC... and then closely coordinating update development once we are at parity to greatly shrink or even remove the "update gap" altogether. Once we get all of that together, gone should be the days of Console and Mobile players getting content up to a year later - if all goes to plan.

We suspect that will be music to your ears - and it certainly is to ours! We are looking forward to sharing the details of that plan once we get through the Console 1.3 launch window. That said, this plan has other implications, so we encourage you to read up on those below. Taken together, we are confident that this will put Terraria and the community in a much better place a year from now than today - and today...
Happy Friday Terrarians!

I can't think of a better way to start the weekend than sharing a new background with all of you! We don't have a release date yet, but the team is working hard to bring you 1.3.6 soon :) Check it out and let us know what you think below!

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Hello Terrarians!

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Like having access to the entire internet? We are at real risk of losing it. The FCC and ISPs could potentially change the way we access the internet by enacting paid prioritization (choosing apps and sites for you), blocking sites, and throttling sites they don't benefit from you accessing. You can help save the open internet by completing and submitting this form to the FCC *Use Proceeding 17-108 "Restoring Internet Freedom". If you would like more information on Net Nuetrality, visit https://netneutrality.internetassociation.org/action/ The form does require a quick comment, and if you'd like help on what to say, check out this article.
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Welcome one and all, to a very special issue of the Creation Compendium - #50!
To celebrate, we have hand picked our favourite issues from all 49 previous issues for you to look over, and perhaps feel a bit of nostalgia. We hope you enjoy!
Sadly, it wasn't possible for us to pick every one of the amazing entries, so feel free to share your own favourites below. (Make sure to credit the creator!).
As usual, before we start I'll remind you to send your entries for next month to @QuackersDelta - Here's a snazzy guide on how to enter. Make sure to read the rules of entry too:
Creation Compendium Rules, Regulations and FAQ:

1) All entries must be submitted to the hosting member's profile NOT via PM. (See the previous CC to determine who is next on the rota.)

2) All entries must be Terraria related in some way or another, whether that is ingame, art, music literature or any other form of creativity.

3) Each user may only submit one entry per month. Group entries are allowed, but all members who worked on the project must be credited and proof of consent from each member must be given. Group entries do count as a user's single entry.

3) Plagiarism is strictly not tolerated. Any evidence of such matters should be sent to a member of staff privately as soon as possible. The CC operates on a 'two strikes and you're out' system; after two offenses a user will be permanently banned from entering into all future Creation Compendiums.

4) The CC is a showcase, not a contest. All entries submitted (that are within the rules) will make it into the post.

If you have any more questions, feel free to ask @darthmorf, @QuackersDelta or any other member of staff.
I'd also like to thank @Khaios for the sweet celebration themed logo and divider he made for us!...​
Good day, Terrarians!

Everyone here at Pipeworks is working incredibly hard to bring you the best update possible. It’s of vital importance to us that your saved data transfers over to the new update.

In order for us to do some additional testing we’d like to secure some saved game data from the community. It’s also important to note that the PS3 will not be receiving 1.3. This is for anyone looking to upgrade from PS3 to PS4

Note: This is specifically for PS3 & PS4 saved data. We are handling Xbox data internally.

You can find instructions on how to submit saved data to us below.

Insert a formatted USB stick into any open USB port on your console. For each console, follow these instructions, where ‘save data’ means your Terraria saves:

PS3: http://manuals.playstation.net/document/en/ps3/current/game/copysavedata.html
PS4: http://manuals.playstation.net/document/en/ps4/settings/data_system.html

Once your save data is copied to the USB drive, insert the drive into your PC. Take the ‘PS4’ folder and compress it using your favorite file compression program.

Go to https://wetransfer.com/. Follow the on-screen interface to attach the save game file for transfer. Enter [Submissions have been closed] as the destination address.

One last thing before you hit “Transfer,” please include your email address in the message field so we can confirm the details of your world are showing up as expected. If you feel like attaching some pictures of the way your world looked the last time you loaded it that would be useful!

Thanks for your support! We’re working to make this console Terraria patch the best one yet!