• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

Terraria Community Forums

Taking the Journey on the Road: Terraria Journey's End Launches on Mobile Today!

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Mobile Terrarians, your time has finally come... welcome to Journey's End!

Initially released in May 2020 for PC, Journey's End brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone. We cannot wait to see your reactions as you dive in to all that this update has to offer, and we hope that you thoroughly enjoy our gift to you. It has been an amazing journey indeed... but we truly feel that this end is really just a new beginning for the amazing world of Terraria.

But wait, there's more! Mobile Terrarians are also receiving the 1.3.1 through 1.3.5 updates at the same time. That's right, you are...

Rounding Out the Journey: Terraria 1.4.1 is Here!

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Greetings, Terrarians!

Welcome to launch day for Terraria 1.4.1 on PC! As we have alluded to in previous news items and spoilers around this update, Terraria 1.4.1 is primarily focused on adding in pieces that were not quite ready in time for the Journey's End launch date - along with more fixes, balance tweaks, and a few new tidbits that we decided to add along the way. Located below, you will find the full changelog for Terraria 1.4.1


So, what all does Terraria 1.4.1 contain? Here are some of the bigger topline tidbits of note - but again, refer to the full changelog for a more complete accounting of things.



VANITY CONTEST WINNER...

Terraria State of the Game - September 2020

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Greetings Terrarians!
At long last, the cooler temperatures of Fall are descending upon us! We hope that everyone is remaining safe out there, and that back-to-school has gone well for those who have done so (be it virtually or in-person). 2020 only has a few more months left - so hang in there! There is so much going on with Terraria right now, let's dive right in!




STATE OF THE GAME - TABLE OF CONTENTS

PC NEWS

TMODLOADER NEWS


CONSOLE/SWITCH NEWS

MOBILE NEWS

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Switch Splitscreen Terraria Launches on Nintendo Switch

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Greetings Terrarians!

We are quite pleased to share with you that the latest update for Terraria on Nintendo Switch has been approved by Nintendo and that it will be making its way to everyone today! This update includes the highly-anticipated two-player Splitscreen mode!

Along with this long-desired feature comes a solid handful of bug fixes - both for two-player Splitscreen and for the core Single Player experience. Let's take a quick moment to dive into the details so that you can get started today on your Splitscreen experience!

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To start your Splitscreen adventure, you will need a second paired set of controls and each player will need their own user account on the Switch. With all of that in place, here is how you get going!
  • Player One should start up a Single Player game - choose their character and the world on which you want to play​
  • Once the game has loaded completely, Player...​

Terraria State of the Game - August 2020

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Greetings Terrarians!

We have a pretty packed bunch of news this month, as we turn the corner from the scorching heat of the Summer months into the cooler climate of Fall (one of our favorite seasons)! We hope that everyone is staying safe out there, and that those of you that have returned to work or school have been able to do so smoothly. We have a lot to cover, so let's dive right in, shall we?




STATE OF THE GAME - TABLE OF CONTENTS

PC NEWS

TMODLOADER NEWS


CONSOLE/SWITCH NEWS

MOBILE NEWS...

Terraria Quality of Life Update Out Now for XB1/PS4!

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Happy Thursday, Terrarians!

Out today is the Quality of Life update for Console Terraria that we have mentioned in past State of the Game news articles. Alongside an armful of various bug fixes, the team is proud to be able to bring the following new QOL features to XB1/PS4 Terraria!

MULTIPLAYER QUALITY OF LIFE

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The team took some time out to address a handful of the most-often-voiced frustrations with Console Terraria Multiplayer. With the features listed below, you can now more easily find games to join, create your own private rooms (no more random people dropping in uninvited!), and your map data will now be persistent for any worlds you join.
  • Save the map data for worlds you join in multiplayer games (Previously, map data would be reset for Clients whenever they rejoined a world hosted by another player)
  • Allow password protected multiplayer games...

CC Creation Compendium #81

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Hello one and all, and welcome to CC #81! There are loads of great entries this time round so make sure to check them all out!

As always, click here for a guide on how to enter.
Entries for next month should be sent to @Khaios please! Make sure to read the rules:
1) All entries must be submitted to the hosting member's profile NOT via PM (See the previous CC to determine who is next on the rotation).

2) All entries must be Terraria related in some way or another, whether that is in-game, art, music literature or any other form of creativity. Fanart of modded content will be accepted at the discretion of the CC team after review of the entry.

3) Each user may only submit one entry per month. Group entries are allowed, but all members who worked on the project must be credited and proof of consent from each member must be given. Group entries do count as a user's single entry.

4) Plagiarism is strictly not tolerated. Any evidence of such matters should be sent to a member of staff privately as soon as possible. The CC operates on a 'two strikes and you're out' system; after two offenses a user will be permanently banned from entering into all future Creation Compendiums.

5) Content such as memes, image macros, and other such content that does not contribute to the Compendium's message of expressing your creativity will be rejected. These "low-effort entries" will be taken out at the CC team's discretion.

6) Entries must be of decent quality. Blurry images, distorted sound files, and entries of obvious minimal effort will not be accepted. Entries will be reviewed by the CC team, and may be removed at their discretion.

7) The CC is a showcase, not a contest. All entries submitted (that are within the rules) will make it into the post.

If you have any further questions, feel free to ask @darthmorf @Khaios or any TCF Staff member.

On to the main event!





@ppowersteef

Terraria State of the Game - July 2020

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Greetings Terrarians!

Things just keep getting hotter outside... and inside the development work and community for Terraria! This month's State of the Game is packed with cool tidbits for everyone, as we wind through the Summer months on the way to the next releases for each platform . All that said, let's dive into the latest and greatest across the board!




STATE OF THE GAME - TABLE OF CONTENTS

PC NEWS

TMODLOADER NEWS


CONSOLE/SWITCH NEWS

MOBILE NEWS

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Terraria State of the Game - June 2020

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Greetings Terrarians!

Since we last left you, the hotfixes have been rolling out (with more to come!), along with some special surprises coming your way a bit later on. Things have been heating up - literally speaking with the outside weather as well as for those "fortunate" enough to survive their encounter with the Torch God. All that said, let's dive into the latest and greatest across the board!




STATE OF THE GAME - TABLE OF CONTENTS

PC NEWS

CONSOLE/SWITCH NEWS

MOBILE NEWS

COMMUNITY NEWS
...​

CC Creation Compendium #80

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New logo and dividers for the CC by @ItsComix

The weather isn't the only thing heating up as Summer rolls around. CC#80 turns up the heat with these fiery entries!

To enter your Terraria fanart into the next compendium, send your entries to @darthmorf this month!
Unsure how to enter? Check out this fancy guide!
Be sure to brush up on the rules first ^.^

1) All entries must be submitted to the hosting member's profile NOT via PM (See the previous CC to determine who is next on the rotation).

2) All entries must be Terraria related in some way or another, whether that is in-game, art, music literature or any other form of creativity. Fanart of modded content will be accepted at the discretion of the CC team after review of the entry.

3) Each user may only submit one entry per month. Group entries are...

Terraria State of the Game - May 2020

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Greetings from the post-launch side of Journey's End!

Now that we have emerged from the madness that was the final launch push for Journey's End and are into the equally-insane hotfix scramble, we are happy to take a few minutes out to celebrate... and to give some very juicy news for our non-PC Terrarians. If you have been paying attention this week, a lot of this will be summary for you - but either way, read on!

PlayStation 4, XBOX ONE, Nintendo Switch - PIPEWORKS
We are happy to report that the fixes for Xbox One and PlayStation 4 1.3.5 have arrived! What all does this include? Let's check em out!

XBOX ONE AND PLAYSTATION 4 TERRARIA 1.3.5 FIXES

  • Fixed issue with paint displaying incorrectly (the Transparent Blocks bug)
  • Grand Design now works correctly in multiplayer
  • Water waves now render correctly...

Terraria 1.3.5 Launches on Nintendo Switch Today!

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Greetings, Terrarians!

At long last, the day is here - Nintendo Switch players are getting Terraria 1.3.5! Not only that, they are getting 1.3.2, 1.3.3, and 1.3.4 at the same time! That's a lot of content packed into one update... so let's dive into what all is coming your way today!



Party Event


Parties have now been added! You can start your own via the Party Girl's Party Center or the Town NPCs may start one, if certain conditions are met....

These include fun new party-themed items such as
  • Bundled Party Balloons
  • Balloon Animal
  • Party Hat
  • Silly Tied Balloons
  • Pigronata
  • Party Center...

New Terraria Merchandise From Sanshee - Including Journey's End Items!

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Good afternoon Terrarians!

What a few days it has been since the launch of Journey's End, right? We hope that everyone is thoroughly enjoying the update, as our team is hard at work capturing and fixing bugs from your reporting and our own internal testing. We will keep those hotfixes coming in, so stand by for more information there as the days progress. All that said, let's keep the good times rolling with some news from our fantastic partners over at Sanshee - brand new Terraria items, including a handful of Journey's End merchandise!

Official The End of the Journey - The Beginning for Terraria: Journey's End Out Now!

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Happy Launch Day, Terrarians... and welcome to Journey's End!

This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone. We cannot wait to see your reactions as you dive in to all that this update has to offer, and we hope that you thoroughly enjoy our gift to you. It has been an amazing journey indeed... but we truly feel that this end is really just a new beginning for the amazing world of Terraria.

So, what awaits you in Journey's End? In case you missed our advance...

There & Back Again: A Summary of Journey's End

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Journey's End is very near, Terrarians!

This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone. In the writing of this changelog, it was even more apparent than ever to our team just how much has been packed into this epic final major content update to Terraria. Truly, a fitting end to an absolutely amazing journey.

So, what awaits you in Journey's End? Read on below for the juicy details... and for the truly brave, check out the more complete changelog linked at the end of each section...

Terraria: Journey's End Launch Weekend Events

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Greetings from the last stop before the plunge that is Terraria: Journey's End - the launch weekend!

We sincerely hope that you have enjoyed our series of Feature Articles over the past 2-3 weeks. We have certainly had a lot of fun introducing you to much (but most definitely not all!) of what Journey's End brings to the game. If you missed any of those, check them out below.

FORE-RRARIA! Hitting the Links with Terraria Golf

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Happy Launch Week, Terrarians!

We truly are on the home stretch now - and the development team is working feverishly to get the final bug fixes, tweaks, and polish into Journey's End so that everyone can have an amazing experience from moment one. It has been an exciting journey indeed, these past couple of weeks, as we have introduced you to some of the new content and features that you will soon enjoy - and this week will be no exception as we count down to launch in a few short days.

Today's feature covers something that caught quite a few Terrarians by surprise when it was first revealed way back at the PC Gaming Show during E3 in 2019: Golf. "Golf?!" we still hear you saying... and we are here today to help answer some of those burning questions that you have about this fun new way to play Terraria. So, get your clubs in your bag... a fresh set of golf balls... and let's grip it and rip it out on the...

Mythical Beasts & Where to Farm Them: Exploring Terraria's Bestiary

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The world of Terraria is so chock-full of content, it can be hard to keep track of it all! Sure, the Guide has you covered for crafting recipes and the Terraria Wiki is fantastic - but don't you wish there was a way to know more about your foes in game? Where can I find the Lost Girl? How much health does a Derpling have? How many coins can I get from farming Jellyfish?

WONDER NO MORE, FOR THE TERRARIA BESTIARY IS HERE!

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How will you ever fill out this voluminous tome and just what all will it contain? Let's turn the page and begin our careful study of the Terraria Bestiary!



A TERRARIA BESTIARY PRIMER: WHAT LIES WITHIN

So, what sorts of information can you find within...​

With Great Power Comes Great Accessibility - Introducing Terraria's New Journey Mode

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INTRODUCING JOURNEY MODE
THE ACCESSIBLE EVOLUTION OF THE TERRARIA EXPERIENCE

Welcome back aboard the Journey's End express everyone!

Today's Feature Article is one that we have been looking forward to for quite some time, as we will be giving you a first glimpse into the brand new Journey Mode. The goal of Journey Mode is to provide a more accessible experience by providing the player unprecedented control over the gameplay experience. A way to bring in all players of various skill levels and to be able to customize your experience to optimize the fun you have in game. This is not Creative Mode, this is a whole new way to experience Terraria - and one we feel represents the ultimate evolution of being able to play your Terraria any way that you want.

What does all of this mean? How does it all work? Let's dive into just the high...

What was Old is Made New Again: Revisting the Terraria Experience

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WHAT WAS OLD IS MADE NEW AGAIN - REVISITING THE TERRARIA EXPERIENCE

Happy Monday, Terrarians and welcome to a fresh week on the road to Journey's End!

To kick off the week in style, we wanted to share one of the more impactful - but often unappreciated - aspects of Journey's End. On top of all of the shiny new content and features, the team has spent countless hours giving the entire game a thorough review across the spectrum of Balance and Aesthetics. The truth is that over time, as updates have released, some content felt "left behind", imbalanced, or it didn't feel quite "right" any more. So, we took on the arduous task of giving those things a makeover. Today's Journey's End feature article touches the surface of these efforts - read on to learn more...

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