Tyro
Steampunker
A long while back I wanted to make a "volcano" trap for my base - pump a bunch of lava over the top to burn my enemies to ash. I abandoned the idea because of the duplication problem and the lack of an easy way to destroy excess lava.
I've been studying Terraria fluid dynamics lately, and I discovered (both through research and experience) that it's possible to screw up a duper in such a way that you end up with less liquid than you started with (typically by using too fast a timer, so the liquid doesn't have time to settle). I've even done this with water, when I let the levels in the duper get too low.
I lack the experience or focus to figure this out by myself, but with help I think we could design a compact, effective liquid destroyer. Possibly multiple designs for different liquids or with different footprints, if there's a more effective design which requires more space (not just scaled up, but with different mechanics of whatever flavor). Maybe versions with and without logic gates, if they prove useful. Can anyone help me figure this out?
I've been studying Terraria fluid dynamics lately, and I discovered (both through research and experience) that it's possible to screw up a duper in such a way that you end up with less liquid than you started with (typically by using too fast a timer, so the liquid doesn't have time to settle). I've even done this with water, when I let the levels in the duper get too low.
I lack the experience or focus to figure this out by myself, but with help I think we could design a compact, effective liquid destroyer. Possibly multiple designs for different liquids or with different footprints, if there's a more effective design which requires more space (not just scaled up, but with different mechanics of whatever flavor). Maybe versions with and without logic gates, if they prove useful. Can anyone help me figure this out?