Recent content by Bibo

  1. Bibo

    [ATTACH]HatCrab Done `:happy:

    HatCrab Done `:happy:
  2. Bibo

    tModLoader Official tModLoader Help Thread

    where do I put that?
  3. Bibo

    Beta 1.0s finally ready!!! Steam Workshop::Gradient `:passionate:`:passionate:`:passionate:

    Beta 1.0s finally ready!!! Steam Workshop::Gradient `:passionate:`:passionate:`:passionate:
  4. Bibo

    Gradient v1.0 is almost out! `:happy: `:happy: `:happy:

    Gradient v1.0 is almost out! `:happy: `:happy: `:happy:
  5. Bibo

    Terraria should hire me as the main artist, just look at this Muramasa resprite I made...

    Terraria should hire me as the main artist, just look at this Muramasa resprite I made `:cool:
  6. Bibo

    Drawings & Paintings i will draw you and then rate my drawing

    Can you do me please?`:happy:
  7. Bibo

    The next update for my mod is going to add a stupid amount of hats, any suggestions? `:naughty:

    The next update for my mod is going to add a stupid amount of hats, any suggestions? `:naughty:
  8. Bibo

    tModLoader Why won't my code work?

    Thank you so much! It worked! Yipee!
  9. Bibo

    tModLoader Why won't my code work?

    Help it says error CS1003: Syntax error, ',' expected but I don't know where I'm missing one using Terraria; using Terraria.GameContent.Creative; using Terraria.ID; using Terraria.ModLoader; namespace Gradient.Items.Developer { [AutoloadEquip(EquipType.Body)] public class...
  10. Bibo

    Just figured out how to make armor`:cool:

    Just figured out how to make armor`:cool:
  11. Bibo

    v0.3 of Gradient is out now!🎉 Steam Workshop::Gradient

    v0.3 of Gradient is out now!🎉 Steam Workshop::Gradient
  12. Bibo

    tModLoader Official tModLoader Help Thread

    How do I animate a sword This is my current code using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Gradient.Items { public class Masamuree : ModItem { public override void SetStaticDefaults() { // DisplayName.SetDefault("Masamuree"); //...
  13. Bibo

    Makin a mod

    Makin a mod
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