A better trade off would be no natural health regen, exchanged for reduced mana costs. Dying just because you're using mana too quickly doesn't sound fun at all.
And how does that fix people using them like a private chat, which was the main reason this change was implemented in the first place.
I feel like your missing the point of the comparison.
Items - Make Zenith do classless dmg I would like to mention that I made a thread for this, so if you want to continue debating, we should do it there so we don't derail this thread.
Yes. While it doesn't make that much sense based on the crafting, I don't really think it matters that much. It...
Would you mind explaining your logic here? Why should something that's thrown be melee?
Yeah sure.
How does this make it more melee.
Shadowflame knife feels more like a ranged weapon, so I don't really get your point here. Also the proposed change wouldn't really fix anything.
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