Thanks very much. That change fixed the issue.
Another problem is my weapon looks like firing two bullets merged together.
Looking forward to new tutorial.
I've tried to create completely new ammo types and a weapon to fire them.
Weapon's code:
public override void SetDefaults()
{
item.damage = 50;
item.ranged = true;
item.width = 30;
item.height = 20;
item.useTime = 15...
I've created Bolter ranged gun (Warhammer 40K reference).
Now I want to create special ammo for this gun as StandartBolt and KrakenBolt. It will be all same as regular bullet with some properties changed like damage, effect radius, buffs, needed materials to create. But I couldn't found where...
After opening any project in Visual Studio, I got namespace/methods/variables errors as some mandatory libraries, references are needed. Where/how can I add these libraries to mod project?
I'm completely new to Terraria modding but have intermediate knowledge about coding.
After I import project to Visual Studio, I saw I need external libraries about Terraria or I can't get its methods etc because it throws namespace errors and can't compile the project.
Where can I find these...
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