Ahh, I had hasHands to true, did not quite understand what it was implying! Thanks. Also I cannot get my Multi-Projectile Ranged Weapon to Work...
using Terraria;
using System;
using System.Diagnostics;
using Microsoft.Xna.Framework;
using TAPI;
namespace The_Luposi.Items
{
public class...
I am using these two codes
And I'm not sure why I am not getting multiple projectiles when I shoot the gun. Either I don't understand how things work, but I'm trying to do things like they are in the template mod. I have no idea whether both the JSON and C# are necessary to do this kind of stuff.
Does anyone have a sample sprite sheet for normal leg armor? The one in the template mod doesn't help much since it is of a robe bottom.
Also, I am unable to get a multi-projectile weapon to work properly. Or do I just need to add a recipe in the C#? I'm still confused on whether the C# and...
So you need both the JSON and the C# file to make an advanced Item? I been busy so I've had not time to check.
Also, if our Item has a - in its name, how could we still use it while programming it? Since I get returned errors concerning the -
Just a question, how does one create a projectile that changes on impact with a block, and how would you get it to change again if it hit air again? Don't know since the documentation is not quite complete yet.
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