Recent content by Heath04🌳

  1. Heath04🌳

    ty <3

    ty <3
  2. Heath04🌳

    A Guide To AFK Farms

    Lava is the most effective way to kill biome mimics while AFK. While it doesn't work in GFB you can use Khaios' design to create a teleporter setup if you're playing on that seed.
  3. Heath04🌳

    A Guide To AFK Farms

    Those enemies need to spawn on crimstone blocks, not just a crimson biome
  4. Heath04🌳

    A Guide To AFK Farms

    Just place some lava there
  5. Heath04🌳

    A Guide To AFK Farms

    Place some lava and some bubble blocks on the side on top of the desert portion. For the spiders really make sure you got all the walls, if there are walls behind blocks then spiders will still spawn For chaos elementals, make sure you're not in a hallowed biome, chaos elementals only need to...
  6. Heath04🌳

    A Guide To AFK Farms

    So it did sorta work. Jk. I'll test around with it more when I have the time, I've been working a lot lately so I'll have maybe 5 days of the entire month to actually play the game, I do still plan on putting out updates for this guide but there's also the wiki guide that has been updated with...
  7. Heath04🌳

    A Guide To AFK Farms

    Try changing the hoiks that are on your spawning platform to pearlstone as well.
  8. Heath04🌳

    A Guide To AFK Farms

    So firstly, are you noticing them spawn anywhere else? If you have binoculars or golf balls, anything to move the camera over to the spawning platform make sure everyone is spawning there and not anywhere else. If they are spawning somewhere else then you'll have to place some lava there with...
  9. Heath04🌳

    A Guide To AFK Farms

    Underground Desert doesn't have a background change, it looks correct however. As for worms, not really a way to prevent them from spawning but at least they're despawning for you so not really interrupting the farm it seems.
  10. Heath04🌳

    A Guide To AFK Farms

    What you can do is both extending the ramp and just adding lava with bubbles blocks up top. Below is an old graphic I had of this farm, I'm sharing just as an example of how high you'd want it.
  11. Heath04🌳

    Weapons & Equip Hooks Should Have Tooltips (Tooltip Ideas Included)(+Herb Blooming Tooltips)

    My main issue with it was just I felt like it would look jarring with all of the additional texts. There's likely no issue if it's done correctly, I just had that peeve since I've tried using a lot resource packs/mods with the same effect and the formatting looking very odd. I'm not against the...
  12. Heath04🌳

    Weapons & Equip diminishing damage for melee swords w/ projectiles

    I agree, without some major rebalancing of combat as a whole you can't really just add nerfs and buffs to melee that will make the majority happy. It's best to just leave something like that for Terraria 2 if they decide to use the same system.
  13. Heath04🌳

    Weapons & Equip diminishing damage for melee swords w/ projectiles

    So my issue with this suggestion as of now, you're just nerfing things that people already like with no buffs. That is calling for some outrage for sure, I am all in for less nerfs and more buffs. If you want true melee to be more favorable then you have to buff true melee weapons, however, if...
  14. Heath04🌳

    Weapons & Equip Hooks Should Have Tooltips (Tooltip Ideas Included)(+Herb Blooming Tooltips)

    For the hooks they should be less detailed, for example the grappling hook description can be: "Medium range, Medium Pull speed" can still have the text for +1 hook as well. As for herbs, I'd do the same, while most of them are already simple I'd remove the text on the blinkroot saying they...
  15. Heath04🌳

    Help with bestiary entries in getfixedboi UPDATE (again): It is done!

    If you're curious about exact spawning specifics, there was this spreadsheet made by dinochess14 that goes into specifics about spawning mechanics. Switch to the tab "An Endeavor to Document Spawning Mechanics" and then ctrl + F "Grebe" you should find all of the listings for the exact way the...
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