Recent content by Itamar

  1. Itamar

    Memes are a way of life.

    Memes are a way of life.
  2. Itamar

    too long XD. basically I saw half of what 1.3 added to the game

    too long XD. basically I saw half of what 1.3 added to the game
  3. Itamar

    if your avatar is what I think it is... XD

    if your avatar is what I think it is... XD
  4. Itamar

    Haven't played in a while... what've i missed?

    Haven't played in a while... what've i missed?
  5. Itamar

    PC 1.3.1 Release Date!

    so wait, all the new things can fit in one chest? `:cry:
  6. Itamar

    NullPointerException: item not found

    NullPointerException: item not found
  7. Itamar

    Standalone [1.3] tModLoader - A Modding API

    How can I make an NPC run to some side (left/right) and animate itself? It should also be able to "skip" one tile step (vertical). what do i need to put in my AI() method? Thanks!
  8. Itamar

    Standalone [1.3] tModLoader - A Modding API

    Well everything that tModLoader makes easier is possible with the smallest amount of source modding. tModLoader, however, makes the process much, MUCH, shorter and user-friendly.
  9. Itamar

    Standalone [1.3] tModLoader - A Modding API

    The game wasn't capable of loading the custom chains and grappling hooks (the ends, I mean). Now it's possible. also, with ModProjectile hooks, it's possible to do some really cool stuff :)
  10. Itamar

    Standalone [1.3] tModLoader - A Modding API

    sneak peak of something from v0.7:
  11. Itamar

    Standalone [1.3] tModLoader - A Modding API

    But in modbuff's update method, there is a Player parameter, not an NPC or Entity parameter...
  12. Itamar

    Standalone [1.3] tModLoader - A Modding API

    Is there a way to inflict a debuff on an NPC (ModBuff)
  13. Itamar

    Standalone [1.3] tModLoader - A Modding API

    what parameters do I pass to player.AddBuff(); for modbuffs?
  14. Itamar

    Standalone [1.3] tModLoader - A Modding API

    should this work?: npc.direction = npc.velocity.X > 0 ? -1 : 1; npc.spriteDirection = npc.direction; frameHeight = 52; if (running) { npc.frameCounter += 1; npc.frameCounter %=...
  15. Itamar

    Standalone [1.3] tModLoader - A Modding API

    ya. but how can I tell the animation to change? I can get the NPC to move but I can't get it to animate. I'd rather not upload the sprite sheet, it's a secret ;)
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