Recent content by Koopahunter197 🌳

  1. Koopahunter197 🌳

    tModLoader Shadows of Abaddon mod

    Nah, it's still going. From my understanding progress has just been super slow.
  2. Koopahunter197 🌳

    Game Mechanics Let's hear your best suggestions for seed combinations!

    The showcase of the vampire seed combination reminded of the old "dwarf" challenge that people used to do, and made me think about other challenges people would do. Particularly, the "merman" challenge came to mind β€” the one where you equip a fishbowl and neptune's shell to drown in the air and...
  3. Koopahunter197 🌳

    tModLoader Shadows of Abaddon mod

    It's basically just a test dummy mob, iirc.
  4. Koopahunter197 🌳

    Tool Quick Wave Bank - An easy, no-hassle Wave Bank creator

    I tried it myself, it does. It just doesn't name the file correctly - Deerclops' theme should be the very last one.
  5. Koopahunter197 🌳

    tModLoader Shadows of Abaddon mod

    Oh actually, are you near town NPCs? It's been a while, but if I recall correctly they can't spawn near town NPCs. I remember us doing that specifically because the pumpflies had a tendency to be obnoxious.
  6. Koopahunter197 🌳

    tModLoader The Lunacy Mod

    Sorry for the extremely late response, don't check this site often There used to be, but then I made the server private in an attempt at a soft reboot which lasted roughly, like, a week. All my projects as of late have been outside Terraria, so the mod's kinda just in limbo rn.
  7. Koopahunter197 🌳

    Pixel Art Zoomo's Art

    His sprites were only really used in Tremor, Overhaul, Redemption, and Antiaris as far as I can recall. Shadows of Abaddon didn't use anything Zoomo made.
  8. Koopahunter197 🌳

    Texture Pack Tenebris - Terraria with a darker twist!

    Not too sure if I'll resprite all the town npcs, but I do have a cool idea in mind if I at the least decide to resprite the Zoologist's werefox form.
  9. Koopahunter197 🌳

    Texture Pack Tenebris - Terraria with a darker twist!

    Focussing on the bosses and enemies first is definitely the plan, especially since they seem to be the things people enjoy the most when it comes to this game. Also, yeah, I tried to make the Face Monster a lot more creepy - I even wanted to make it more extreme than it is now, actually, but the...
  10. Koopahunter197 🌳

    Texture Pack Tenebris - Terraria with a darker twist!

    Welcome, Terrarians, to Tenebris - a Terraria texture pack which aims to completely revamp many of the game's sprites, giving them a darker and somewhat eldritch undertone. Currently, the pack is fairly small in size; though, all the pre-hardmode bosses (bar King Slime, for now) have been...
  11. Koopahunter197 🌳

    tModLoader Shadows of Abaddon mod

    As of update 1.1 there is no way to obtain it, and Fargo's just hasn't updated the recipes involving dev weapons for a while now. You'll have to cheat it in.
  12. Koopahunter197 🌳

    tModLoader imkSushi's Mod

    iirc, he's been particularly busy with college and hasn't had much time for modding or anything of the like.
  13. Koopahunter197 🌳

    tModLoader The Thorium Mod

    About that, they had actually changed their minds. From the start they were allowed to keep it in, but someone wanted to remove it at some point. Now, they've gone back to keeping it in. I actually just asked Ozzatron - who is actively helping out with the TML damage class stuff - just to make...
  14. Koopahunter197 🌳

    tModLoader The Thorium Mod

    Ah, I see. They'll probably continue building on that code then, since TML 1.4 will retain the basic thrower code.
  15. Koopahunter197 🌳

    tModLoader The Thorium Mod

    afaik their Throwing is already internally its own damage type, so I'd assume not much would change. Also TML 1.4 will get there, apparently they're just struggling to get everything up and running without a plague of bugs.
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