Try This:
// Code by Al0n37 originally
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace MK.NPCs
{
public class NpcName : ModNPC
{
public override void...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.