Thing is with the damage aura... While using calamity it eventually starts being trivial.. the damage it deals is basically nothing for hardmode calamity, Pre hardmode its almost a bit too good yes.. But i think its hard balancing it for both pre hardmode and hardmode
So.. currently having this "Problem" of everytime something dies it just displays "Failed to change the experience value for player #3(player not yet synced)"
How do i do this "Syncing"?
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