Where do I start...
Block Swap, Bestiary, new bosses, the Zoologist, the entire town system, golf, crystal trees, pylons, graphic updates, and gods know how many more things I don't know about.
Everything, basically.
This mod has been a huge boon to me. Saves me a lot of time that would otherwise be spent waiting around for things to grow, or weather patterns to spawn.
So, I just updated tmodloader from 10.5 to 11.4, and whenever I go to the Mod Browser, Terraria closes and I get this error:
System.Exception:
!ModHelpers.BeginModBrowserPopulateCheckisModBrowserListPopula ted - Invalid modList at
HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuConte...
I've had it installed for a while for my melee character, and just accidentally found (and annihilated) a boss from it on my new ranger. Which was surprisingly easy. I've tried looking for info on the mod to no avail, all that I can find is the extremely bare description in the mod browser. Any...
Spider caves, by far. Arachnophobia is "fun". Crimson is a runner up, partly because more spiders, partly because I'm just really not a fan of the design.
Admittedly, Terraria might be an outlier because it's a rather light game, but having a computer doesn't mean you have a computer that can *run* whatever game may be in question.
Regrettable, but understandable. That said, seeing that 1.36 block replacement vid has made me super hyped for that. Now I can do such things as making tunnels into the desert without having to dig the entire thing up, and not having to worry about picking chests or furniture up to upgrade house...
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