For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
There's nothing wrong with someone sticking to what is familiar, but what was familiar was rather unintuitive and limited the capacity for modding a bit. The aim with Prism was to add support for more stuff.
I kinda like WTFPL :redspin:
We basically halted development due to a lack of motivation; everybody seemed content with using the much less refined tModLoader (which didn't improve upon tAPI's way of modding, but rather copied it) and didn't seem to care about Prism. Poro and I have both lost interest in programming it the...
MY WORK HERE IS DONE.
THANKS EVERYONE FOR THE SUPPORT.
I HAD A GOOD RUN.
HAVE FUN PLAYING 1.3.1 WHEN IT COMES OUT.