The only workaround I have found for this issue so far is to remove all of the background walls from the ruined houses. I believe this issue is caused by the lighting on background walls as similar performance drops can be experienced in explored underground desert biomes. My guess is that the...
Can anyone corroborate any of these issues? Here are a few performance bug reports I have filed on the official bug tracker:
Report #1:
-Type: Performance
-Frequency: 100%
-Bug Summary: Lighting on background walls cause major framerate drops
-Detailed Bug Report:
~Whenever there is a large...
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