I found that experimenting with some brick combinations could open up some avenues in terms of general foundation. I also found that starting with a simple idea is best, and you can add some details once you have the base idea down.
If you have a character with a depth gauge (or an item that uses it, such as a GPS), if you're a considerable height from 0 (I suggest 250+), you can add some underground items.
Mudstone brick is cheap, especially if you dig a lot; you can turn dirt into mud by standing in water. (This is how you also get bottled water out of bottles.) One mud + one stone block = 1 mudstone brick.
Simply put, brick and/or wood with standard glass can get you most things. Stained glass if you're going for things like temples and churches. Mudstone and jungle/living wood mesh well (bonus if you get the Rich Mahogany wands); smooth marble, on the other hand, is nice for isolated builds.
I'm working on a few things. If I find combinations that work really well, I'd post it up front first. I had a build involving dynasty wood and a few others in the August CC (iirc), and it took me a while to flesh out the underground parts -- the lake is man-made and I had to acutate some items because it looked nicer than placing wall.
Speaking of actuated walls -- they make great points for "propping" up buildings in the air, if actual walls won't do. You'd need a presserator (Traveling Merchant) and/or mechanic to use actuators. If you stick with the mechanic, you can actuate the walls and remove the actuators in post, but you have to wire them.
The Endless Water Bucket is a chance reward from the Angler; the same thing goes for the opposite, the Super-Absorbent Sponge. Both creates and erases water while they are used endlessly, respectively. If you're especially daring, making an inlet/outlet combo wired to a timer across a considerable vertical distance will get you the water you need. (1/2)
(2/2) That's because for some reason, ESPECIALLY SINGLE PLAYER, the water doesn't exactly update on either side. Do check, however, after a while, and be prepared to move your inlet pump if the source runs dry.
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If you have a character with a depth gauge (or an item that uses it, such as a GPS), if you're a considerable height from 0 (I suggest 250+), you can add some underground items.