It's just, aren't sandbox games supposed to not have a ending or set goal? The fact that the Enderdragon is the "final boss" of Minecraft just seems...off.
I guess it only works if you played through minecraft like an actual RPG in survival mode, which it could be even in vanilla, since you have to mine, get diamonds, mine obsidian, venture into the Nether, find a Nether Castle, find the Blaze rooms, get Blaze Rods, make Blaze Powder, make Eyes of Ender, and ultimately kill a dragon.
I guess it seems off for me because I have played it since AGES ago, the same as Terraria. It seems off to add some form of goal after, what 2-4 years? But that's just my two cents.
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