For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Hardmode castle puzzle map with modified/enhanced world, designed for players who want to experience hardmode and late-game content without too much grind.
The only rules:
- Start with a new character (starting equipment is provided in chests, and a variety of weapons and...
Something that would come in handy for builds. 2 varieties suggested, both crafted at Dye Vat, with 'deep' varieties also craftable.
Recipe: White Paint & Firefly
Makes blocks glow slightly the same colour as fireflies so they are visible in dark, but do not emit light...
One of the biggest problems with endgame event farming is waiting for night to fall, so... how about a 'Time Advance Potion' that puts the in-game clock forward by 2 hours, so you can use as many as you want to advance the game time as much as you want.
How cool it would be to have a craftable/placeable item that can be wired/activated to emit a particular musical note? Imagine a minecart rollercoaster with pressure plates connected to these devices at carefully spaced intervals so that it plays your favourite tune when travelled along!