For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
One would be enough or even add place in ui that you choose how many you can make
Fair point. But that's the beauty of this game, you can miss few things here and there. But then you replay it and maybe you discover this time.
For me that would defeat the purpose of Journey Mode...
I agree with you guys those things needs to be changed.
And even in bestiary when searching and selecting enemy you still can type in search box (but you need to either click search button or close bestiary to start walking again) . And when you close bestiary, tabs for filters and search are...
So like the title says. I don't say it's a bug maybe just an oversight, but I'm want to report it anyway.
I'm playing on journeys mode and bestiary don't scale stats with changing the difficulty.
Here's the video
Please change when you in using search option in duplication menu and bestiary and not searching for something to close with inventory button.
Because I found myself to trying to close those menus and it's really frustrating.
Ok the angler has a dialogue that tells you "you bother "number" time" after few checks on quest. I thought it was gonna be a number in corner of dialouge of window or something. But in dialogue text it fits in game.
Thanks for replying
1. But it never does stop fishing with pickup text on
3. In 1.3 it did stack from hot bar if I remember correctly.
4. Maybe one of the devs can confirm that if this can't be change or not.
5. But it should have dialog at all time since quote from changelog "The...
So I've encounter a few bugs
I don't know if someone reported these bug or not.
1. Fishing with sonar potion and turn off pickup text it's stop fishing(idk if this is intentional).
2. Having trident selected and while being on diagonal mine cart track while under water it fall off track.
That's so cool. I'm was looking for this from the trailer from last year. Good job guys, but I got one question is there number for how many we've killed enemy's? I know for every 50th killed you get a banner but would be cool if this info would be in bestiary.