The part about the damage looks exactly like contact damage. But I did think about the conditions, and so I tested activating the Relic while the invasion was occurring, and that made no difference. I even tried in many different percentages to see if that was the problem, but to no avail.
That's unexpected. Finally a reason to play Master Mode! hahaha
Awesome update! 👍
My guess is that it just replicates the Celestial Sigil effect. Speaking of which, there's no logic in the Sigil having that one minute wait, after all if you wanted that delay you could just wait a minute and...
Ok, I kinda worded bad my question. Actually I want to know the practical limits of luck. Would 10 luck affect the same as 100 or 1000? Or 65535 still affects to some extent? I ask that because wiki says that the player max out their luck at 1 and there is a technical lower limit of -0.7.
I know that word gen is a completely new and different world (pun intended) from what TT does now, but for damn sure that would open endless possibilities.
And I totally agree on starting with smaller things.
Question: Is there a possibility that TT could (intentionally) affect world gen? I can see a lot of really interesting tweaks related to biomes, choosing ore types, size of trees, forcing pyramid, etc.
Suggestion 1: A tweak to ignore house requirements, like chair, table, light.
Suggestion 2: A tweak to make villagers invincible. (I know there's the Darwin Tool, but there's like 25 villagers to edit individually...)