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To all interested in this mod or following this thread, I have recently experienced a large data loss of many of my files, including the files for this mod. It will take some time for me to get updates going again as I have to recreate the files for this mod, which will take me some time since...
Whoops, I remember reading that those classes were out but forgot to add bags for them -_-. Also, the removal of unloaded mod bags is in the mod, as toggleable config option. Looking at it now however, I will switch that as a toggle removal off, instead of a toggle removal on in the case a user...
Sorry for the late reply. As far as I can tell, the Lite's Elemental Hearts mod just adds consumable items to increase health, and a few weapons. This mod is for classes, so I would only really like to add bags for certain playstyles or classes. The Elemental Hearts mod does not have a custom...
I'll start working on the Esper and Sentry class bags now, thanks for the suggestion :)
I think the Shaman bag drops are what you're thinking now (hopefully), let me know if there's anything I need to change.
The Reaper Bag should now appear as an item as far as I can tell
Damn it, in the most recent update I made to the mod I must have accidentally changed something, because the Reaper Bag no longer registers as an item. I'll get around to fixing this in the next couple of updates, sorry for the inconvenience :sigh:
A simple QOL mod (mostly for myself) to add some simple uses to junk.
Salvaged Junk - Can be sold for 20 Silver
Crafted out of any junk at an Extractonator
Seaweed Soup - Gives Well Fed buff
Crafted with 1 Seaweed, 1 Mushroom, 1 Bowl
or 2 Seaweed, 1 Bowl
at Cooking Pot...
I've now added a bag for the druid damage class in mod of Redemption, it will be released along with a few other changes in the next update sometime soon. As for the Shaman damage class, I will look into that and see what I can do about that.
Thanks for taking interest in my mod :)
Sorry for the (really) late reply, I'll be adding Calamity Rogue Class support extremely soon, and try to get around to Thorium in the near future.
Edit: Thorium and Calamity class support is now implemented :)