Kind of hard to explain, but while this is cool, it sort of makes me feel like getting one is the equivalent of having a bigger, more cluttered inventory vs having an overflow for extra items you pick up. The loot all functionality especially is great. I'll have to mess with it myself to see how...
Only thing that could bring me down from this is it using the artstyle from the boxart and some of the other official art. The Don't Starve crossover art is where official art peaked.
I don't think this argument really follows. Pewdiepie is a controversial figure that people outside of the niche gamer memelord space have to hear about. A merch collab could be interpreted as an endorsement. I think it's reasonable for people to voice their disagreement and disappointment on...
When did this happen?
If you mean the people who dislike him; a lot of people were slightly above his age demo when everyone hated him for becoming popular screaming at horror games. They didn't grow up with him and so they have no sense of loyalty to him.
I assume the reason he's a massive...
Another one: the ability to turn hardmode crates into prehardmode crates: This may seem pointless, but crates also function as a decorative item so not being able to get the (frankly better looking) crates when you're in a hardmode world is kind of lame.
If we're just saying suggestions I have a whole thread with suggestions of varying degrees of complexity but here's the easiest one: A way to get clouds and hive blocks infinitely in one world.
Found your post about pyramid loot and have to agree. It drives me nuts that the devs went out of their way to make it so that you could get almost everything no matter how your world spawned but left out such good items.
Some people seem to think the game is more interesting when you're...
Okay, finally got it to crash properly without freezing up and it was the old "Object Disposed" issue. Though I do think it's odd that this version of the issue happens randomly when the game is running. Most instances of it seem to happen on startup.
Verifying game cache removed config.json.
As of 1.4.3 Terraria has been repeatedly slowing down almost to a complete halt at seemingly random intervals several hours apart and dependent on nothing actually occurring in my play session as if it is crashing and any attempt to tab out or manually shut it down in this state freezes my...
Welp, looks like I have the thing where Terraria slows down and crashes occasionally making it impossible to shut it down which eventually crashes my entire OS when trying again.
That is certainly true, but not everyone wants everything that doing this consists of. Perhaps more customization in the vein of seeds could be a partial solution though?
To be clear I wasn't talking about anything being "blocked" in anything other than a literal sense. Something being reliant...
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