For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
When you hover your mouse pointer at "< Outdent" (In the text menu above your text) try to move the mouse as little to the left, stop when you see the pointer constantly changing
EDIT: It works with all lol
Questions, contra's and support:
1. What do the NPC's sell/do?
2. Banana food is really unessecary... we already have enough food that are quite easy to make, and give WAY more minutes.
3. I do support that new potion... I bet it's made from Ironskin, regen and swiftness pot but +25% dmg is a...
I have one:
What will happen?
The Sun Lord can ONLY be summoned when the world is post-moonlord, can be summoned at all times.
It's animation is (When daytime) that the sun looks like it's boiling, and at nighttime it will fast forward to 4:30 AM (Only if it is nighttime) and after 1...
I'm very new... and I bet like any other Terrarian that we want new updates and content, but even then, the game now is AWESOME!! And I have not explored Expert-Mode, 1-Class-Only-Playthroughs, good building, playing with friends... (Rip me) YET, so I guess only the Veterans are really waiting...
You can step it up a level since you can have CHESTS IN CHESTS! (With a certain command in Minecraft) There is a limit though, but Steve can hold WAY more with this
(If you ask yourself what I'm talking about it's the NBT thing, look it up, it's real)
No, I transferred all my worlds to Tmodloader, my 'The Journey' File suddenly dissapeared (Probably a misclick) I brought them all back and the only file of The Journey was that old .bak version of the world which is not what I want, look at my attachment from my original post, you'll see no...