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  1. S'AraisVanu

    tModLoader Calamity Mod

    i dunno, a lot of the sprites are way too highly detailed for terraria
  2. S'AraisVanu

    Items Pillar ascessories

    Which is why recombinant accessories are best.
  3. S'AraisVanu

    Game Mechanics Re-enable various enviromental hazards and add new ones; as well as active threats to your base.

    So in other words you want the game to play itself and have no risks. Without the destruction, invasions and the like are mostly just annoyance. I'd like more entertainment, not grinding. :cool:
  4. S'AraisVanu

    tModLoader The Spirit Mod!

    I've got the entire surface. Image just depicts it on the surface, so if it can be entirely underground that may explain my confusion.
  5. S'AraisVanu

    Biomes & Nature Celestial Columns: The midway between Pillars and Monoliths; A diffrent summon mechanic and more!

    I mean, I like the idea and all, but once you've gone through each stage at least once, you should be able to pick which part of the event you start, or just a single part of it. Again, another minor idea of these columns are that they're terraformers; so the player should be able to slap them...
  6. S'AraisVanu

    tModLoader The Spirit Mod!

    Is the mod broken? Spirit biome's message displayed, but it didn't generate. however, this is having activated the mod Post-ML and then killing a mech boss.
  7. S'AraisVanu

    Biomes & Nature Celestial Columns: The midway between Pillars and Monoliths; A diffrent summon mechanic and more!

    Essentially, yes. They're akin to the celestial mobs, but they're slightly different; as in placing them would give the player additional benefits. Combined with the other suggestion this is meant to go along with; the player could ultimately then start using this mini-pillar to get more...
  8. S'AraisVanu

    tModLoader Loot Bags Mod

    Underworld?
  9. S'AraisVanu

    Blocks & Decoration "Common" or naturally spawning things (not ores) can generate Dyed and/or Painted, matching biome.

    You lunatic. Same reason a naturally generated would would have red sand in it
  10. S'AraisVanu

    Blocks & Decoration "Common" or naturally spawning things (not ores) can generate Dyed and/or Painted, matching biome.

    Just a weird QoL thing which would add variety. Blue dirt, red mud, gold that's reflective gold. you name it. Acid Blue mushroom biome for maximum trippy. For a primitive example, check out this, however the mod's limited depiction can make some items and ores hard to see; and you don't have...
  11. S'AraisVanu

    Sprites The Decay: Land of the Restless Bones [Alternate Corruption]

    Why not make this a Hallow alternate? I always already took The Corruption as a landscape in the state of constant rapid decomposition. Other than that, this has my vote. Also, for a secondary boss; Gashadokuro. Giant angry skeleton. As for orb smash comments, how about: "You feel an...
  12. S'AraisVanu

    NPCs & Enemies Monster infighting, both natural and inflicted. Expand monster interaction to allow capture&study.

    Monster infighting is a concept as classic as DOOM, and prehaps far earlier too. Additional cross-monster-and-player interaction would add another layer of "life" to Terraria, as monsters attack eachother for territory, food sources, and the like. A mock ecosystem, if you will. Adding this to...
  13. S'AraisVanu

    Biomes & Nature Celestial Columns: The midway between Pillars and Monoliths; A diffrent summon mechanic and more!

    This is mostly a way to skip to the middle of the Lunar Events, without summoning Moon Lord or Cultist, and without giving up the pillar's spawns and drops, nor sacrificing the world's natural spawns; instead greatly amplifying them and their drop rates. This was originally more of a Mod pitch...
  14. S'AraisVanu

    tModLoader The Lunatic

    Something minor I'd like to intone is for it to pick one of the four celestial pillars instead of just Solar's.
  15. S'AraisVanu

    tModLoader Expeditions Mod - Modular Quest System

    Intriguing. Would it be possible to have all of them active simultaneously in other ways, as trying to get all 5 active at the same time would be difficult on a single world.
  16. S'AraisVanu

    tModLoader Expeditions Mod - Modular Quest System

    So what does "The Fate of Terraria" even do, and what are it's flavor text outcomes and what they mean? Got the Crimson and Ice ones, and haven't noticed any difference; would like to know possible outcomes and their effects.
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