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  1. Mythunderrock

    tAPI Thorium Mod+

    Been waiting too long so I "borrow" a sourse mod and "move" some of your item into it. Seem to work fine thought just a bit bug
  2. Mythunderrock

    tAPI Shockah's tweak mods

    System.NullReferenceException: Object reference not set to an instance of an object. at Shockah.AccSlots.MBase.<OnModCall>b__4(Player player) at BaseMod.BasePlayer.HasAccessory(Player player, Int32 type, Boolean normal, Boolean vanity, Boolean& social, Int32& index) at...
  3. Mythunderrock

    tAPI Thorium Mod+

    Hurry up I'm waiting and counting every single day for this
  4. Mythunderrock

    tAPI Grox The Great's Mods o' Magic

    System.NullReferenceException: Object reference not set to an instance of an object. at Shockah.AccSlots.MBase.<OnModCall>b__4(Player player) at BaseMod.BasePlayer.HasAccessory(Player player, Int32 type, Boolean normal, Boolean vanity, Boolean& social, Int32& index) at...
  5. Mythunderrock

    tAPI Weapons Revolution

    Building mod Weapons Revolution Validating Jsons... Compiling code... Lava Armor Body.cs (61,14) 'TAPI.ModItem' does not contain a constructor that takes 2 arguments public Lava_Armor_Body(ModBase modBase, Item item) : base(modBase, item) { }...
  6. Mythunderrock

    tAPI Thorium Mod+

    Man can't wait to try r13a version it been so long
  7. Mythunderrock

    tAPI Grox The Great's Mods o' Magic

    Thank new version work perfectly now with tAPI and all Shockah mods ( extra acessory slots too )
  8. Mythunderrock

    tAPI Shockah's tweak mods

    System.NullReferenceException: Object reference not set to an instance of an object. at Shockah.FCM.Standard.MPlayer.MidUpdate() at TAPI.Hooks.Call(Action[] ts) at TAPI.CodablePlayer.MidUpdate() at Terraria.Player.UpdatePlayer(Int32 i) at Terraria.Main.UpdateReal(GameTime...
  9. Mythunderrock

    tAPI Grox The Great's Mods o' Magic

    System.MissingMethodException: Method not found: 'Boolean BaseMod.BasePlayer.HasAccessories(Terraria.Player, Int32[], Boolean, Boolean, Boolean, Boolean ByRef, Int32 ByRef)'. at GRealm.MPlayer.<.ctor>b__7(PlayerLayer layer, Player drawPlayer, SpriteBatch sb) at...
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