if it's not dead, i can make some fairly decent sprites for your mod. I know this is prob the entirely wrong place to post this, but i could help. also am a little corious about the secrecy, but i wont question!
have a good day.
I keep trying to compile my small mod for terraria in linux, but it won't cooperate.
This is the error i keep getting:
Error running mcs: Cannot find the specified file
at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[]...
I'm trying to create a clentaminator fluid that converts air into water, but I'm clearly having difficulties. I'm fairly certain I can use voodoo magic to detect air as a tile, but I dont know how i would convert that air into the water tile. Any help would be appreciated, if it's not possible...
I know it sounds like a stupid question, but I can't find it anywhere!
I need it for a custom clentaminator fluid script portion:
if (TileID.Sets.Conversion.Stone ( <- This is the thing I want to change to dirt! )[type])
{
Main.tile[k, l].type= (ushort)mod.TileType("AngelTears")...
So I'm trying to add leggings to an armor set that will give movement in water without it being a set bonus. But I do not know how to accomplish this. Help would be appreciated.
I'm not good at this, but here is my error message:
c:\Users\*AHEM*\Documents\my games\Terraria\ModLoader\Mod Sources\Eldritch\Items\Armor\VoidstoneHood.cs(10,30) : error CS0115: 'Eldritch.Items.Armor.VoidstoneHood.Autoload(ref string, ref string, ref Terraria.ModLoader.EquipType?)': no suitable...
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