A shame because it was working flawless on 0.11 without any fatal errors until I messed up and disabled all mods by mistake, making it not booting up SoA again. And my main world was generated with SoA tiles/biome.
Not rushing or anything, but does it take a lot of time updating to be compatible...
Was able to run this on latest tMod version 0.11, but can't remember what I was doing and now I get an error when it loads the game and the mod disables automatically. Tried reinstalling and using a backup I had and still nada.
After a bit more hours into it I found it was a mod feature weather, since it looks really bad I assumed it was a bug. My mistake.
Also Legend's Longbow is way too overtuned, it's so incredibly strong and easy to acquire, not to mention it takes little effort to farm it.
After Otherworld project outcome, it's really awesome to read how much work they're putting on the upcoming content, especially for mobile, it surely deserved a lot of attention.
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