Cannot generate any new world with calamity/wildlife mod in it. When I remove wildlife it is fine.
System.NullReferenceException: Object reference not set to an instance of an object.
at Wildlife.Tiles.WGlobalTile.RandomUpdate(Int32 i, Int32 j, Int32 type) in...
Btw... just tried the special download for the 1.3.5.3 version of terria to possibly use in a tmodded world but it shows the window, loading and then just closes.. over and over again. I did exclude it from my virusscanner, enabled it to go through firewall etc...
edit: no biggy as I don't...
Thanks so much for this great utility. I'm not the cheating kind but it offers great options like more flexible use of pylons (which is sort of silly originally I think) and some other minor tweaks.
You've made my terraria experience so much more enjoyable! Keep up the great work.
I've been...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.