I'm making 4 different ammo items which shoot the rocket 1, rocket 2, rocket 3, and rocket 4 projectiles.
Within the "SetDefaults()" method of each i am using the ProjectileID's: 134 (rocket 1), 137 (Rocket 2), 140 (Rocket 3) and 143 (Rocket 4).
For some reason whenever i shoot these...