In ExampleMod, I cannot learn how to change the location information of each minion according to the number of summons.
I have a question for those who are familiar with it. <3
The Minion placement in the ExampleMod example is just a straight line behind the player, but I wanted to place it...
I have tried many times to create a Projectile with homing capabilities, like the Chlorophyte Bullet.
However, due to my lack of power, that goal has not yet been achieved.:sigh:
When I searched for the part that seems to be applicable on tModLoader.csproj, I thought that the definition seems...
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace TutorialMod1.Projectiles
{
public class ExampleProjectile1 : ModProjectile
{
public override void SetDefaults()
{...
By the way, I forgot. Cursed Bullet already exists. So, make your Modded Ammo with a different name.
For the string that goes into the argument of the projectileType function, you need to enter the name of the Projectile file you want to use. (Without ".cs")
Since it is a file name, it is not...
Here is the code that was successfully completed :dryadpassionate:
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace TutorialMod1.Items.Weapons
{
class ExampleBow : ModItem
{
public override void SetDefaults()
{...
Does it work in this state?
I don't think you need spaces in the string that goes into the argument of the ProjectileType function
item.shoot = mod.ProjectileType("CursedBullet");
When I created the Wing Accessory, the horizontal speed was adjusted with the HorizontalWingSpeeds function.
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.wingTimeMax = 180;
player.ignoreWater = true;
}...
Recently I started learning about Terraria analysis and mod making techniques.
I've made a variety of weapon types, armor, accessories, and projectiles...
but I was frustrated when I was trying to make my own bow, like the existing weapon Tsunami, which shoots multiple arrows in parallel. 😤...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.