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  1. MasterFraim

    the name "mod" does not exist in the current context

    I have a problem that I haven't been able to cope with for two days now. CS0103: name "mod" does not exist in the current context here is my code: using System; using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Ler.Items { public...
  2. MasterFraim

    how to make the world taller?

    For my mod I need to increase the height of the world by about 200-300 blocks, as it is done in the mod "CalamityMod". Need the help of connoisseurs
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