Title pretty much explains it, I installed the latest version of the Spirit mod (v1.3.4.1) and when I enable it and reload mods it spits out an error message saying that it was designed for tModLoader 0.10.1.4 not 0.10.1.5, but it's not giving the error on my friends computer. Any ideas? Log...
Hello, I was wondering if we could add any easier to get early game (pre-Skeletron) magic weapons, as the gem staffs are a pain to get (especially diamond), the Wand of Sparking requires a lot of luck with chests and luck is needed to get Water Bolt in start of the Dungeon I would like to see...
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