I was thinking about a new event type enemy that a player could fight.
"The Shadow"
It would be a "dark" clone of your character to fight. The Shadow spawns as an invulnerable copy of the player, and then the color slowly fades out. After about 10 seconds it will start moving and attack. It...
I really like having the new trap doors in 1.3. However, trap doors lose a lot of functionality because they are only 2 blocks wide. For one, my character moves fast enough to often skip over 2-block wide holes. Since trap doors require solid blocks on either side, you can't chain multiples...
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