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  1. Draako

    tModLoader Gintama Mod

    Thank you I'll try that
  2. Draako

    tModLoader Gintama Mod

    Yo Terrarians this is the new homepage for the Gintama Mod, where you can criticize my spriting, and give comments, suggestions, and even submit sprites and codes (help a guy out). I'll do my best to keep up with this page, and lastly thank you for your support!
  3. Draako

    Standalone [1.3] tModLoader - A Modding API

    Can you upload your build.txt file, you may have an error with the version There are three files in your steam Terraria folders with the names Newtonsoft.Json, Steamworks.net, and MP3Sharp, delete those files
  4. Draako

    Standalone [1.3] tModLoader - A Modding API

    Ok I'll try that, thanks for all your help
  5. Draako

    Standalone [1.3] tModLoader - A Modding API

    It might be a specific mod that your using, try them all out separatly and see which one is broken
  6. Draako

    Standalone [1.3] tModLoader - A Modding API

    So I can see them now but now the explosion is invisible and if the bomb lands on the ground w/o bouncing it just stays there then disappears after a while. Heres the code im left with now: using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Terraria; using...
  7. Draako

    Standalone [1.3] tModLoader - A Modding API

    So I tried it out and I got it to be used correctly but when the bomb is thrown the it's invisible, you can only see the bomb smoke, and it doesn't explode. I have the png file in both folders and the names all match. here is the projectile code: using Microsoft.Xna.Framework; using...
  8. Draako

    Standalone [1.3] tModLoader - A Modding API

    Ok thanks, I'll try it out
  9. Draako

    Standalone [1.3] tModLoader - A Modding API

    Yeah I'd like to up the area damage a bit and how would you apply an ai style to an item, i thought they were only for npcs?
  10. Draako

    Standalone [1.3] tModLoader - A Modding API

    Does anyone know how to code for a bomb, if so plz halp
  11. Draako

    Standalone [1.3] tModLoader - A Modding API

    Thank you, it works now
  12. Draako

    Standalone [1.3] tModLoader - A Modding API

    Im having trouble uploading some mods and when i run them through Terraria i get this error in the log for both of them error CS1703: An assembly with the same identity 'Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' has already been imported. Try removing...
  13. Draako

    Standalone [1.3] tModLoader - A Modding API

    Does anyone know the basic code for a bomb, if so could you show me please?
  14. Draako

    tModLoader Official tModLoader Help Thread

    I just uploaded my mod and it's working great thx for all the help
  15. Draako

    tModLoader Official tModLoader Help Thread

    Nvm I see where I messed up
  16. Draako

    tModLoader Official tModLoader Help Thread

    So i got past the error about the mask but theres another about the legs: Missing texture DeadpoolMod/Items/Armor/Deadpoolspants_Legs at Terraria.ModLoader.ModLoader.GetTexture(String name) at Terraria.ModLoader.Mod.AddEquipTexture(EquipTexture equipTexture, ModItem item, EquipType type...
  17. Draako

    tModLoader Official tModLoader Help Thread

    I tried reformatting my folders by now i just get: Missing texture DeadpoolMod/Items/Armor/Deadpoolsmask_Head at Terraria.ModLoader.ModLoader.GetTexture(String name) at Terraria.ModLoader.Mod.AddEquipTexture(EquipTexture equipTexture, ModItem item, EquipType type, String name, String...
  18. Draako

    tModLoader Official tModLoader Help Thread

    All the code works and it builds but now when i try to reload it i get this: Missing texture DeadpoolMod/Items/Armor_Head at Terraria.ModLoader.ModLoader.GetTexture(String name) at Terraria.ModLoader.Mod.AddEquipTexture(EquipTexture equipTexture, ModItem item, EquipType type, String name...
  19. Draako

    tModLoader Official tModLoader Help Thread

    lol k Thx dude it worked
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