I think there is a thread for "joke" suggestions, but I have no idea where it is. Anyways I'm sorry for criticizing, I didn't know you weren't serious about it
I don't know, I tried to think of something but couldn't come up with anything better than the stuff in my first reply. Alchemy tables would be nice, they are a limited resource at the moment. Maybe some kind of wormhole potion that allows the player to teleport to other NPCs or valid houses...
You could dig out the blocks that the respective plant grows on? It really doesn't matter since they grow everywhere if you don't mine everything
Every potions require more than that, in fact the seed's plants are really only the most basic ingredient, people throw them out while mining
Why...
The Joke is on you, six out of thirteen of those swords are from vanilla, which means you should probably know about 45% of them
Could you add a link to the thread you are referencing for others? Looking at the Ria suggestion it really doesn't make any sense why there would be so many swords...
It could be expensive though, keeping the staff of regrowth as the best option, it is more convenient with the staff at any rate. Players might feel it is kind of unfair if for whatever reason they can't get the plants that are required for his quests anymore, and the Dryad's planter boxes have...
Great idea, this NPC would be very nice to have with the Dryad around. Could it be possible for him to give wrath potions to players in a world with crimson, and rage potions to players with a world tainted by corruption? That would be a pretty neat way of getting some valuable potions that are...
Even without using the staff I think you have to have it in order to get tiki armor, which is the best summoner armor until stardust armor is available, and the hercules beetle, which is one of the best summoner accessories and also can be used to make what is arguably the best summoner accessory.
The same way the lifeforce potion functions if your at 400 or 100 health? It would just take 20% longer for the golden hearts to be lost with a life force potion. Unless your colorblind this change shouldn't effect you at all, even if you are there are always numbers to look at with the...
What do you mean by that? I didn't make this thread. Now that I look at the bottom of it I see it was made over two years ago, and last edited over a year ago, so it might not be getting any more changes? Not that it matters, but a crafting recipe would be more convenient than making more...
Adding a like just for that Under-Rail Minecart, it would make me want to make rails for something finally. I don't know about minecarts replacing so many boss drops and rare chest items though, since a minecart substituting such a drop would be pretty bad when compared to the normal progression...
I don't know, I mean almost all of the ranged weapons consume ammo, I think all of the magic weapons consume mana, summoner minions cannot crit but automatically target enemies, melee has very high defense but otherwise lacks in damage, throwing has consistent damage but cannot get weapon...
It would lose its unique aspects, the kind that the throwing armor features most of all, which what I pointed out most in my last reply.
If you did though... for any reason (not just difficulty) it would be nice if there was a way for your items stored in it to be available for use?
25 damage...
Well, one of the most significant bonuses of the thrower class armor is a huge reduction to your consumable cost, and keeping every throwing class weapon a consumable makes it unique compared to ranged or melee. There are multiple throwing spears in the throwing class already, but none of them...
I love the sprites, and the information behind them is also well said in my opinion. I have some problems with some of the suggestions though, but I guess anything could be added, so the problems don't really matter...
-All throwing weapons currently are consumables, the only exception are items...
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