did you update? updating, even if only a very few files were added/changed, will bring vanilla files. this means the terraria.exe from this mod is replaced with vanilla, which does not recognize the pluginsHello, i have done everthing correct i am 100% sure. But every time i load up the game nothing works. None of the keybinds for the mods work. If there is a way to fix tjos cam you please help me. I tried godmode, fullbright, bloodmoon, flashlight, and infinite flight. None of them work.
As long as you read the main post thoroughly you will be fine. If anything breaks, you can use Steam to refresh your installation to a vanilla copy of Terraria.is the terraria patcher mod safe for windows 10 and 22.214.171.124 and will it give me any viruses or break my game
with me its not the game broken, its the patcher. Won't open at all even with it whitelisted in Windows Defender and MalwarebytesAs long as you read the main post thoroughly you will be fine. If anything breaks, you can use Steam to refresh your installation to a vanilla copy of Terraria.
It edits the 'base spawn rate' and 'base spawn limit'. I think the game then does some math based on biome / mode / etc to determine the current spawn hard limit.You probably toggled off NPC spawns. Press N on your keyboard while you're not in a menu or anything. You should see a confirmation in the lower left. You can toggle spawns on and off this way, and you can control spawn RATES with + and - keys (and spawn limits with Ctrl +/-, though I'm not sure it works right).
just pointing out to start off the limit is number of mobs alowed on screen the rate is how fast they will try to appear as for being over written by biome limits its not i keep mine at 50/500 lol i also sometimes just set the 50 to 0 to stop all spawns while building it even stops the blood moon boost a normal game would getHi all,
Some questions about Plugin Spawn Limit and Spawn Rate. According to the wikipage https://terraria.gamepedia.com/NPC_spawning#Spawn_Rates, There's differents values related to each biome and mode.
Does the plugin Limits and Rate are overwriting base/normal/vanilla/system (or wathever, the plugin free version in other words) Limit/Rate?
I mean, If I keep my values to Spawn Limit 5 and Spawn Rate 100, will I have 5-100 everywhere in my worlds? Or is it just some kind of ratio that are compiled with Terraria engine variables and can up/down vanilla Limits and Rates (5-100 will do nothing in other words, but 10-200 will double, is it clear?) ?
I had some trouble to explain and make me clear to understand, I'm not fluent with english. If want to know more about my questions, please ask.
Edit: I saw that in my research before posting, but, I hope more accurate answers.