Salty_
The Destroyer
Summoner weapon. The minion takes the form of a glowing golden ankh hovering around the player. Crafted from 2 Ancient Fragments and 12 souls of light.
Takes up 5 minion slots, enough to be completely unreachable without gear commitment, so it cannot be used by non-summoners without hybridizing.
The summon does not attack enemies, but does add a 20% damage bonus to summon damage.
If the player takes a fatal hit with an ankh summoned, they avoid dying and revive with 50% health. If this effect is activated, all ankh summons are removed, and the player receives a debuff that disables summoning any new minions for 5 minutes (subject to change).
The idea for this summon is to be a utility summon that favors a whip build, as it heavily limits your summons in exchange for effectively +50% HP.
Someone probably came up with this idea already.
Takes up 5 minion slots, enough to be completely unreachable without gear commitment, so it cannot be used by non-summoners without hybridizing.
The summon does not attack enemies, but does add a 20% damage bonus to summon damage.
If the player takes a fatal hit with an ankh summoned, they avoid dying and revive with 50% health. If this effect is activated, all ankh summons are removed, and the player receives a debuff that disables summoning any new minions for 5 minutes (subject to change).
The idea for this summon is to be a utility summon that favors a whip build, as it heavily limits your summons in exchange for effectively +50% HP.
Someone probably came up with this idea already.